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2D Graphics Programming for Games

Om 2D Graphics Programming for Games

Full of practical tools and tricks, this color book helps new programmers learn the concepts and techniques used to produce appealing 2D graphics. It starts with the basics, moves on to topics pertaining to motion and depth, and then describes advanced graphics. Code samples in the text and online allow readers to see a particular line of code in action or as it relates to the code around it. In addition, challenges and suggested projects encourage readers to work through problems, experiment with solutions, and tinker with code.

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  • Språk:
  • Engelska
  • ISBN:
  • 9781466501898
  • Format:
  • Inbunden
  • Sidor:
  • 240
  • Utgiven:
  • 20. maj 2013
  • Mått:
  • 199x236x18 mm.
  • Vikt:
  • 764 g.
Leveranstid: 2-4 veckor
Förväntad leverans: 17. december 2024

Beskrivning av 2D Graphics Programming for Games

Full of practical tools and tricks, this color book helps new programmers learn the concepts and techniques used to produce appealing 2D graphics. It starts with the basics, moves on to topics pertaining to motion and depth, and then describes advanced graphics. Code samples in the text and online allow readers to see a particular line of code in action or as it relates to the code around it. In addition, challenges and suggested projects encourage readers to work through problems, experiment with solutions, and tinker with code.

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