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Vi befinner oss mer och mer i en massivt digitaliserad värld, som styrs av Internet och digitala enheter. Här finns databöcker och böcker om IT, med berättelser om hur det har förändrats över tiden och om de matematiska formlerna bakom en dator. Dessutom har vi massor av böcker om Windows och dess många funktioner samt mängder av olika programmeringsböcker. Om du ska börja en IT-utbildning eller har ett intresse för datorvärlden i allmänhet har vi ett fantastiskt utbud! Det är ett brett ämne och vi har satt ihop ett stort urval med tusentals böcker inom dess ramar.
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  • - What It Really Takes to Thrive in the Age of Data, Algorithms, and AI
    av Paul Leonardi
    337

    The pressure to "be digital" has never been greater, but you can meet the challenge.The digital revolution is here, changing how work gets done, how industries are structured, and how people from all walks of life work, behave, and relate to each other. To thrive in a world driven by data and powered by algorithms, we must learn to see, think, and act in new ways. We need to develop a digital mindset.But what does that mean? Some fear it means that we all need to become technologists who master the intricacies of coding, algorithms, AI, machine learning, robotics, and who-knows-what's-next.That's not the case. You can develop a digital mindset, and this book shows you how. It introduces three approaches—Collaboration, Computation, and Change—and the perspectives and actions within each approach that will enable you to develop the digital skills you need. With a digital mindset, you'll ask the right questions, make smart decisions, and appreciate new possibilities for a digital future. Leaders who adopt these approaches will be able to develop their organization's talent and prepare their company for successful and continued digital transformation.Award-winning researchers and professors Paul Leonardi and Tsedal Neeley will show you how to do it and let you in on the surprising and welcome secret: developing a digital mindset isn't as hard as you think. Most people can become digitally savvy if they follow the "30 percent rule"—the minimum threshold that gives us enough digital literacy to understand and take advantage of the digital threads woven into the fabric of our world.A digital mindset will future-proof you, your career, and your organization. Learn how to develop one here.

  • av Seth Godin
    191

  • - A five-step guide to creating unforgettable photographs
    av Finn Beales
    241

    Don't just take a picture, make it. Using a proven five-step process - Pitch, Prepare, Shoot, Edit and Deliver - readers will develop the same successful, reliable working methods that earn influence and delight audiences, regardless of what genre you're working in.

  • - The Art of Scepticism in a Data-Driven World
    av Carl T. Bergstrom & Jevin D. West
    157

  • - A Modern Introduction to Programming
    av Marijn Haverbeke
    487

    Completely revised and updated, this bestselling introduction to programming in JavaScript focuses on writing real applications.

  • av Yuval Noah Harari
    171 - 367

  • av Cal Newport
    247

    'Brilliant and timely' - Oliver Burkeman, author of Four Thousand WeeksFrom the New York Times bestselling author of Digital Minimalism and one of the world's top productivity experts, a groundbreaking philosophy for creating great work at a sustainable pace. Hustle culture. Burnout. Quiet quitting. Today we're either sacrificing ourselves on the altar of success or we're rejecting the idea of ambition entirely. But it doesn't have to be all or nothing. There is a way to create meaningful work as part of a balanced life, and it's called 'slow productivity'. Coined by Cal Newport, the bestselling author of Deep Work and Digital Minimalism, slow productivity is a revolutionary philosophy based on three simple principles:1. Do fewer things. 2. Work at a natural pace. 3. Obsess over quality. Examining the stories and habits of ancient and modern scientists, philosophers, artists and scholars who worked in this way, Newport reveals just how transformative the slow productivity approach can be to producing a meaningful body of work. From managing your energy according to the season, to identifying which projects to pursue and which to set aside, to building a schedule that yields maximum output with minimum stress, this timely and essential book will revolutionise how you work, helping you to accomplish great things at a more humane pace.

  • av Andrew Chen
    157

  • Spara 17%
    - Designing Great Products with Agile Teams
    av Jeff Gothelf & Josh Seiden
    447

    Lean UX has become the preferred approach to interaction design, tailor-made for todays agile teams. In the second edition of this award winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of your Agile product team, and gather feedback early and often. Youll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this changefor the better.Frame a vision of the problem youre solving and focus your team on the right outcomesBring the designers toolkit to the rest of your product teamShare your insights with your team much earlier in the processCreate Minimum Viable Products to determine which ideas are validIncorporate the voice of the customer throughout the project cycleMake your team more productive: combine Lean UX with Agiles Scrum frameworkUnderstand the organizational shifts necessary to integrate Lean UX

  • av Andrew Hodges
    157 - 191

    Includes a new foreword by the author and a preface by Douglas Hofstadter. Alan Turing was the extraordinary Cambridge mathematician who masterminded the cracking of the German Enigma ciphers and transformed the Second World War.

  • - Are You Ready to Reinvent Your Organization?
    av Aaron Dignan
    157

  • - A Craftsman's Guide to Software Structure and Design
    av Robert Martin
    517

  • av David Kushner
    171

  • av W. Chan Kim
    331

    "Kim and Mauborgne reveal the distinct advantages of nondisruptive creation to business and society, showing how this bold new approach to innovation allows companies to grow while also being a force for good. With examples that cut across all sectors of the economy and a practical framework for guiding innovation efforts, this book shows why nondisruptive creation matters to all of us and why it's about to become a lot more important in the future; how to create innovation strategies that trigger nondisruptive creation instead of disruption; how to identify and execute on nondisruptive opportunities; and how companies can more thoughtfully pursue their growth and innovation strategies in a way that better balances business and society"--

  • av Mojang AB
    137

    Master the art of building in Minecraft

  • - The World's Most Famous Hacker Teaches You How to Be Safe in the Age of Big Brother and Big Data
    av Kevin D. Mitnick & Robert Vamosi
    261

    Kevin Mitnick, the world's most famous hacker, teaches you easy cloaking and counter-measures for citizens and consumers in the age of Big Brother and Big Data.

  • Spara 12%
    - Python Programming for Hackers and Pentesters
    av Justin Seitz
    511

  • - Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO
    av Satoru Iwata
    251

    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -Satoru Iwata

  • Spara 19%
    - Using Psychology to Design Better Products & Services
    av Jon Yablonski
    491

    An understanding of psychologyspecifically the psychology behind how users behave and interact with digital interfacesis perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the blueprint of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.Youll learn:How aesthetically pleasing design creates positive responsesThe principles from psychology most useful for designersHow these psychology principles relate to UX heuristicsPredictive models including Fittss law, Jakobs law, and Hicks lawEthical implications of using psychology in designA framework for applying these principles

  • Spara 18%
    - Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
    av Tom Greever
    441

    The second edition of this practical guide focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design UX, websites, or products, you'll learn how to win over anyone who has influence over the project-with the goal of creating the best experience for the end user.

  • - An Introduction to Cryptocurrencies and the Technology that Powers Them
    av Antony Lewis
    277

    Resource added for the Business Management program 101023.

  • - A Crash Course in 100 Short Lessons
    av Joel Marsh
    407

    Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals.Forget dry, technical material. This bookbased on the wildly popular UX Crash Course from Joel Marshs blog The Hipper Elementis laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesnt have to be boring.Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more.Start from scratch: the fundamentals of UXResearch the weird and wonderful things users doThe process and science of making anything user-friendlyUse size, color, and layout to help and influence usersPlan and create wireframesMake your designs feel engaging and persuasiveMeasure how your design works in the real worldFind out what a UX designer does all day

  • - Trading Strategies & Tactics to Consistently Earn Passive Income in Any Market - Stocks, Forex, Cryptocurrency, or Options
    av Bryan Lee
    197

  • av Chelsea Monroe-Cassel
    247

    A compendium of sweet and savoury recipes inspired by Blizzard's hit online card game, Hearthstone: Heroes of Warcraft. Featuring a dynamic in-world design, this fun and engaging cookbook is an exciting follow-up to World of Warcraft: The Official Cookbook.

  • - Zero Dawn
    av Titan Books
    387

    The Art of Horizon Zero Dawn is the ultimate gallery of IP from Guerrilla Games (Killzone series)

  • - How the Hidden Rules of Design are Changing the Way We Live, Work & Play
    av Cliff Kuang & Robert Fabricant
    191

  • - Design and Build Websites
    av Jon Duckett
    321 - 451

    A full-color introduction to the basics of HTML and CSS from the publishers of Wrox! Every day, more and more people want to learn some HTML and CSS.

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