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Vi befinner oss mer och mer i en massivt digitaliserad värld, som styrs av Internet och digitala enheter. Här finns databöcker och böcker om IT, med berättelser om hur det har förändrats över tiden och om de matematiska formlerna bakom en dator. Dessutom har vi massor av böcker om Windows och dess många funktioner samt mängder av olika programmeringsböcker. Om du ska börja en IT-utbildning eller har ett intresse för datorvärlden i allmänhet har vi ett fantastiskt utbud! Det är ett brett ämne och vi har satt ihop ett stort urval med tusentals böcker inom dess ramar.
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  • av Cadartifex
    777

    SOLIDWORKS 2022: A Power Guide for Beginners and Intermediate Users textbook has been designed for instructor-led courses as well as self-paced learning. It is intended to help engineers and designers interested in learning SOLIDWORKS for creating 3D mechanical design. This textbook is a great help for new SOLIDWORKS users and a great teaching aid in classroom training. This textbook consists of 14 chapters, with a total of 798 pages covering the major environments of SOLIDWORKS such as Sketching environment, Part modeling environment, Assembly environment, and Drawing environment. This textbook teaches users to use SOLIDWORKS mechanical design software for creating parametric 3D solid components, assemblies, and 2D drawings. This textbook also includes a chapter on creating multiple configurations of a design.This textbook not only focuses on the usage of the tools and commands of SOLIDWORKS but also on the concept of design. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. Moreover, every chapter ends with hands-on test drives which allow users to experience the user friendly and technical capabilities of SOLIDWORKS.Table of Contents:Chapter 1. Introduction to SOLIDWORKSChapter 2. Drawing Sketches with SOLIDWORKSChapter 3. Editing and Modifying SketchesChapter 4. Applying Geometric Relations and DimensionsChapter 5. Creating Base Feature of Solid ModelsChapter 6. Creating Reference GeometriesChapter 7. Advanced Modeling - IChapter 8. Advanced Modeling - IIChapter 9. Patterning and MirroringChapter 10. Advanced Modeling - IIIChapter 11. Working with ConfigurationsChapter 12. Working with Assemblies - IChapter 13. Working with Assemblies - IIChapter 14. Working with DrawingsMain Features of the Textbook:Comprehensive coverage of toolsStep-by-step real-world tutorials with every chapterHands-on test drives to enhance the skills at the end of every chapterAdditional notes and tipsCustomized content for faculty (PowerPoint Presentations)Free learning resources for faculty and studentsAdditional student and faculty projectsTechnical support for the book by contacting info@cadartifex.com

  • av Chi Wang
    667

    Engineering Deep Learning Systems teaches you to design and implement an automated platform to support creating, training, and maintaining deep learning models. In it, you'll learn just enough about deep learning to understand the needs of the data scientists who will be using your system. You'll learn to gather requirements, translate them into system component design choices, and integrate those components into a cohesive whole. A complete example system and insightful exercises help you build an intuitive understanding of DL system design.

  • av Stanley Lieber
    297

    9front is a fork of the Plan 9 from Bell Labs operating system. This publication is a print edition of the 9front Dash 1 manual. It is very likely outdated.

  • av Kashmir Hill
    157

    A thrilling investigation into the secret world of facial recognition technology from an award-winning journalist

  • av Richard Shotton
    197

    The compelling new book by Richard Shotton, author of The Choice FactoryEvery day, people make hundreds of choices.Many of these are commercial: What shampoo to pick? How much to spend on a bottle of wine? Whether to renew a subscription?These choices might appear to be freely made, but psychologists have shown that subtle changes in the way products are positioned, promoted and marketed can radically alter how customers behave.The Illusion of Choice identifies the 16¿ most important psychological biases that everyone in business needs to be aware of today - and shows how any business can take advantage of these quirks to win customers, retain customers and sell more.Richard Shotton, author of the acclaimed The Choice Factory, draws on academic research, previous ad campaigns and his own original field studies to create a fascinating and highly practical guide that focuses on the point where marketing meets the mind of the customer.You'll learn to take advantage of the peak end rule, the power of precision, the wisdom of wit - and much, much more.You simply cannot afford to miss The Illusion of Choice.

  • av Ashish Agrawal
    451

    Prepare for Microsoft Exam AZ-305 and help demonstrate your real-world expertise in designing cloud and hybrid solutions that run on Microsoft Azure, including identity, governance, monitoring, data storage, business continuity, and infrastructure. Designed for modern IT professionals, this Exam Ref focuses on the critical thinking and decision-...

  • av Marcos Romero
    987

    Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in colorKey FeaturesDesign a fully functional game in UE5 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook DescriptionUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you'll learn how to implement procedural generation and create a product configurator.By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with OOP concepts and explore the Gameplay FrameworkWork with virtual reality development in UE BlueprintImplement procedural generation and create a product configuratorWho this book is forThis book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.Table of ContentsExploring the Blueprint EditorProgramming with BlueprintsObject-Oriented Programming and the Gameplay FrameworkUnderstanding Blueprint CommunicationObject Interaction with BlueprintsEnhancing Player AbilitiesCreating Screen UI ElementsCreating Constraints and Gameplay ObjectivesBuilding Smart Enemies with Artificial IntelligenceUpgrading the AI EnemiesGame States and Applying Finishing TouchesBuilding and PublishingData Structures and Flow ControlMath and Trace NodesBlueprints TipsIntroduction to VR DevelopmentAnimation BlueprintsCreating Blueprint Libraries and ComponentsProcedural GenerationCreating a Product Configurator using the Variant Manager

  • av Kris Manjapra
    157

    'One of the most important and timely books I've had the privilege to read' Corinne Fowler, author of Green Unpleasant LandA revelatory historical indictment of the long afterlife of slavery in the Atlantic world To fully understand why the shadow of slavery haunts us today, we must confront the flawed way that it ended. We celebrate abolition - in Haiti after the revolution, in the British Empire in 1833, in the United States during the Civil War. Yet in Black Ghost of Empire, acclaimed historian Kris Manjapra argues that during each of these supposed emancipations, Black people were dispossessed by the moves that were meant to free them. Emancipation, in other words, simply codified the existing racial caste system - rather than obliterating it. Ranging across the Americas, Europe and Africa, Manjapra unearths disturbing truths about the Age of Emancipations, 1780-1880. In Britain, reparations were given to wealthy slaveowners, not the enslaved, a vast debt that was only paid off in 2015, and the crucial role of Black abolitionists and rebellions in bringing an end to slavery has been overlooked. In Jamaica, Black people were liberated only to enter into an apprenticeship period harsher than slavery itself. In the American South, the formerly enslaved were 'freed' into a system of white supremacy and racial terror. Across Africa, emancipation served as an alibi for colonization. None of these emancipations involved atonement by the enslavers and their governments for wrongs committed, or reparative justice for the formerly enslaved-an omission that grassroots Black organizers and activists are rightly seeking to address today. Black Ghost of Empire will rewire readers' understanding of the world in which we live. Paradigm-shifting, lucid and courageous, this book shines a light into the enigma of slavery's supposed death, and its afterlives.

  • av Serhii Plokhy
    171

    'Absolutely stunning. . . a formidable achievement. A six-part historical thriller that is essential reading for both our politicians and the ordinary citizen' Kai BirdBest-selling historian Serhii Plokhy returns with an illuminating exploration of the atomic age through the history of six nuclear disasters In 2011, a 43-foot-high tsunami crashed into a nuclear power plant in Fukushima, Japan. In the following days, explosions would rip buildings apart, three reactors would go into nuclear meltdown, and the surrounding area would be swamped in radioactive water. It is now considered one of the costliest nuclear disasters ever. But Fukushima was not the first, and it was not the worst. . . In Atoms and Ashes, acclaimed historian Serhii Plokhy tells the tale of the six nuclear disasters that shook the world: Bikini Atoll, Kyshtym, Windscale, Three Mile Island, Chernobyl and Fukushima. Based on wide-ranging research and witness testimony, Plokhy traces the arc of each crisis, exploring in depth the confused decision-making on the ground and the panicked responses of governments to contain the crises and often cover up the scale of the catastrophe. As the world increasingly looks to renewable and alternative sources of energy, Plokhy lucidly argues that the atomic risk must be understood in explicit terms, but also that these calamities reveal a fundamental truth about our relationship with nuclear technology: that the thirst for power and energy has always trumped safety and the cost for future generations.

  • av Carmine Gallo
    146 - 271

  • av Jenn Herman, Corey Walker & Eric Butow
    257

  • av Kent E. Eisenhuth
    307

    Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with textIn Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style.The author also includes:* Strategies for how to use your drawing to support your solutions to real-world problems* Tips and tricks for applying your new drawing skills in a workshop setting, in real-time* An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of ArtsAn essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.

  • av Nathan George
    547

  • Spara 18%
    av BioWare
    551

    Expanded with never before seen works of art, this new edition delves deeper than ever into the sci-fi saga that changed video games forever.Contains extensive new material from the DLCs for all three games--including the award-winning "Lair of the Shadow Broker" from Mass Effect 2 and the fan-favorite "Citadel" from Mass Effect 3. Experience the evolution of the aliens, planets, ships, and technology that define this iconic science fiction universe, as the developers who brought BioWare's masterpiece to life take you from the earliest design sketches through to the meticulous final renders.Brimming with concept art and commentary, this expanded edition is the ultimate companion to one of the greatest series in the history of gaming!

  • av George Nathan George
    437

  • av Rebecca Skinner
    711

    Put the power of Haskell to work in your programs, learning from an engineer who uses Haskell daily to get practical work done efficiently. Leverage powerful features like Monad Transformers and Type Families to build useful applications. Realize the benefits of a pure functional language, like protecting your code from side effects. Manage concurrent processes fearlessly. Apply functional techniques to working with databases and building RESTful services. Don't get bogged down in theory, but learn to employ advanced programming concepts to solve real-world problems. Don't just learn the syntax, but dive deeply into Haskell as you build efficient, well-tested programs. Haskell is a pure functional programming language with a rich ecosystem of tools and libraries. Designed to push the boundaries of programming, it offers unparalleled power for building reliable and maintainable systems. But to unleash that power, you need a guide. Effective Haskell is that guide. Written by an engineer who understands how to apply Haskell to the real world and uses it daily to get practical work done, it is your ticket to Haskell mastery. Gain deep understanding of how Haskell deals with IO and the outside world by writing a complete Haskell application that does several different kinds of IO. Reinforce your learnings with practice exercises in every chapter. Write stable and performant code using Haskell's type system, code that is easier to grow and refactor. Leverage the power of pure functional programming to improve collaboration, make concurrency safe and easy, and make large code bases manageable. Implement type-safe web services, write generative tests, design strongly typed embedded domain-specific languages, and build applications that exploit parallelism and concurrency without fear of deadlocks and race conditions. Create and deploy cloud-native Haskell applications. Master the performance characteristics of functional applications to make them run faster and use less memory. Write Haskell programs that solve real-world business problems. What You Need: Intel based Mac, M1 Macs, Linux PC, or Windows with WSL2 ghcup (http: //www. Haskell.org/ghcup/) An active internet connection will be required for some projects.

  • av Franz Barachini & Christian Stary
    465

  • av Gregg Barnett
    197 - 321

  • av Mark Greenshields
    241 - 351

  • Spara 16%
    av Tanya Reilly
    421

    This in-depth book shows you ways to master strategic thinking, manage difficult projects, and set the standard for technical work. You'll learn how to be a leader without direct authority, how to plan ahead so that you're making the right technical decisions, and how to make everyone around you better.

  • Spara 19%
    av Yevgeniy Brikman
    577

    This hands-on third edition, expanded and thoroughly updated for version 1.0 and beyond, shows you the fastest way to get up and running with Terraform.

  • av Bitmap Books
    607

    Get ready for the fight of your life in Go Straight: The Ultimate Guide to Side-Scrolling Beat-'Em-Ups. Written by award-winning author Dave Cook, and opening with a foreword by legendary Double Dragon creator, Yoshihisa Kishimoto, this odyssey through bare-knuckle nostalgia features over 200 games spanning 37 years, starting with Irem's 1984 arcade mash, Kung-Fu Master, continuing through the genre's '90s heyday, and finishing with indie brawlers such as Mother Russia Bleeds and Streets of Rage 4. At over 450 pages, Go Straight takes a deep dive into familiar beat-'em-up legends like Double Dragon, Golden Axe, Final Fight and Teenage Mutant Ninja Turtles, as well as delving into the more obscure brawlers you just have to try, like Denjin Makai, Shadow Force and Gaia Crusaders. As well as reviewing each game, Go Straight features hints, tips and guides to levels and enemies. The book is packed full of screenshots, sprites and level maps, all lovingly curated and presented to our usual high standards. Go Straight is printed lithographically to the highest standards. This ensures that the colours in the book are really vibrant and that the pages have a high-quality, luxurious feel to them. As standard, each book is offered in hardback with a spot-varnished fascia featuring artwork by artist Jorge M. Velez. If you have fond memories of playing side-scrolling beat-'em-ups at home on the couch or in noisy arcades, or if you're excited by the genre and jumping in for the first time, Go Straight is the perfect guide for you. About the publisher: Bitmap Books work with the world's most experienced writers, designers and gaming experts to create meticulously researched, visually ambitious retro gaming books. As a design-led publisher, visual quality matters to us. We don't just obsessively pursue the best printing quality currently available. We want to constantly push the envelope when it comes to expectations about printing techniques.

  • av Andreas Spillner
    521

    Professional testing of software is an essential task that requires a profound knowledge of testing techniques. The International Software Testing Qualifications Board (ISTQB) has developed a universally accepted, international qualification scheme aimed at software and system testing professionals, and has created the Syllabi and Tests for the "e;Certified Tester."e; Today, hundreds of thousands of people have taken the ISTQB certification exams.The authors of Software Testing Foundations, 5th Edition, are among the creators of the Certified Tester Syllabus and are currently active in the ISTQB. This thoroughly revised and updated fifth edition covers the "e;Foundations Level"e; (entry level) and teaches the most important methods of software testing. It is designed for self-study and provides the information necessary to pass the Certified Tester-Foundations Level exam, as defined by the ISTQB. Also in this new edition, technical terms have been precisely stated according to the ISTQB glossary. Topics covered: Fundamentals of Testing Testing and the Software Lifecycle Static and Dynamic Testing Techniques Test Management Test Tools

  • av Matthew Dowst
    681

    Take PowerShell beyond simple scripts and build time-saving automations for your team, your users, and the world.In Practical Automation with PowerShell you will learn how to:Build PowerShell functions to automate common and complex tasksCreate smart automations that are adaptable to new challengesStructure your code for sharing and reusabilityStore and secure your automationsExecute automations with Azure Automation, Azure Functions, and JenkinsShare your automations with your team and non-technical colleaguesStore and retrieve data, credentials, and variablesUse source control solutions to maintain and test code changesProvide front-end UI solutions for PowerShell automationsPractical Automation in PowerShell reveals how you can use PowerShell to build automation solutions for a huge number of common admin and DevOps tasks. It takes you beyond scripting basics and shows you how to handle the unforeseen complexities that can keep automations from becoming reusable and resilient. Youll discover tools and platforms that let you share your automations with your team and even roll them out to non-technical users through easy-to-understand Sharepoint frontends.

  • av George (Southern Methodist University Finney
    291

    Implement Zero Trust initiatives efficiently and effectivelyIn Project Zero Trust: A Story About a Strategy for Aligning Security and the Business, George Finney, Chief Security Officer at Southern Methodist University, delivers an insightful and practical discussion of Zero Trust implementation. Presented in the form of a fictional narrative involving a breach at a company, the book tracks the actions of the company's new IT Security Director.Readers will learn John Kindervag's 5-Step methodology for implementing Zero Trust, the four Zero Trust design principles, and how to limit the impact of a breach. They'll also find:* Concrete strategies for aligning your security practices with the business* Common myths and pitfalls when implementing Zero Trust and how to implement it in a cloud environment* Strategies for preventing breaches that encourage efficiency and cost reduction in your company's security practicesProject Zero Trust is an ideal resource for aspiring technology professionals, as well as experienced IT leaders, network engineers, system admins, and project managers who are interested in or expected to implement zero trust initiatives.

  • Spara 12%
    av Jerome DiMarzio
    262

    Become smartphone savvy with DummiesAndroid Smartphones For Dummies is the all-new guide to Android phones with the familiar Dummies charm everyone loves. This book will give Android rookies a crash-course in how to use these popular phones. You'll go beyond the basics of texting and taking photos--we'll walk you through all the pro tips and tricks for customizing your phone, optimizing all your settings, using social media (safely), and making the most of apps and widgets. We'll even teach you how to make calls, because phones can still do that.* Set up and customize your new Android phone* Take stunning pictures, video, and even selfies* Find the best apps to make your life easier and more fun* Keep your data secure and private while you browse the internetNew and inexperienced Android users will love the helpful, step-by-step guidance and friendly advice in Android Smartphones For Dummies.

  • av Alejandro Reyes
    941

    This book is intended to help new users learn the basic concepts of SOLIDWORKS and good solid modeling techniques in an easy to follow guide that includes video instruction. The book focuses on the processes to complete the modeling of a part, instead of focusing on individual software commands or operations.

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