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Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
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  • av Joseph A. (Author) McCullough
    201

    A supplement for Frostgrave, in which, players can lead their warbands into the vast network of catacombs, sewers, and dungeons that run underneath the Frozen City.

  • - Military Skirmish Games in the Napoleonic Wars
    av Mark Latham
    201

    Chosen Men is a set of fast-action skirmish rules detailing the bloody skirmishes between light troops in the Napoleonic Wars. The primary focus of the game is on soldiers and NCOs in light 'flank' companies, as they scout ahead of larger forces and take part in man-to-man actions against enemy skirmishers.Although the game allows for the formation of accurately sized companies of light infantry and cavalry if you wish, these formations are broken down into small groups of up to a dozen men. For the most part, officers are not swashbuckling super-heroes, but staunch commanders who rally and direct their men to achieve the battlefield objectives. Although the game uses an alternating action turn sequence, officers can use their influence on multiple units at the same time in an effort to steal the initiative. With all rolls resolved using standard 6-sided dice, this game combines a classic wargaming feel with modern wargame mechanics.

  • av Kinfolk
    221

    Kinfolk Issue Twenty-Three The spring issue of Kinfolk examines the nuances of free time, its rituals and rhythms and its capacity to reinvigorate. Rather than advising how to fill 48 hours, the issue offers insight into why we should fill our weekends, and how doing so can lead to personal fulfillment. From the curious cultural mythologies behind sleep and fashion editorial for looking good on laundry day to interviews with Moses Sumney, Dimore Studio and more, this issue will inspire readers with a fresh outlook on going off-duty. Publishing March 7th, 2017

  • - Swashbuckling Skirmish Wargames Rules
    av Craig Woodfield
    201

    En Garde! is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. This book covers the conflicts of the 16th, 17th and early 18th centuries, when black-powder weapons started to become common in battle but martial prowess still determined the outcome.

  • av Peter Dennis
    261

    In these books, Peter Dennis sets the paper soldiers of the 19th century marching again across the wargames tables of the 21st. All the troop types of the wars are represented in full colour in a format designed to create stands of soldiers which can be used to re-fight these epic struggles for the control of Britain. Although the figures can be used with any of the commercial sets of wargame rules, an introduction to wargaming and a simple set of rules by veteran wargamer Andy Callan is included, along with buildings, trees and even early gunpowder weapons, fearsome Irish Kern and ruthless European mercenaries.

  • av Mattia Zamboni
    331

    Eye-catching photography and instructions for building tiny, imaginative models of vehicles, ships, aircraft, a space shuttle, and more using a minimum of parts

  • - Tactical Espionage Wargaming
    av Guy Bowers
    197

    Featuring stealthy extraction and surveillance missions to overt raids and assaults, this volume offers a wargame of tactical espionage combat that recreates the tension and excitement.

  • av Ken Chadwick
    257

    Includes a selection of projects for economical and easy-to tackle conversions of ready-to-run models to transform them into unavailable loco classes and variants.

  • - 80 World-Famous Crossword Puzzles
    av The Times Mind Games
    121

    Challenge yourself at home with word and number puzzles 80 puzzles from The Times adapting the cryptic puzzle for those with a hectic lifestyle and schedule. Ideal for those starting out with cryptic crosswords, and those who'd like to tackle the main puzzle but feel daunted, or who can perhaps only solve a handful of clues.

  • av Pawel Sariel Kmiec
    371

    Incredible Technic showcases spectacular models built with the LEGO Technic system, complete with diagrams and design notes.

  • av Dian Zillner
    707

  • av Warlord Games
    351

    Gives players the option to expand their games to a whole new level - armoured warfare. This book helps you recreate such great engagements as the battle of Kursk with the scenarios, army options and special rules.

  • - 60 Large General-Knowledge Crossword Puzzles
    av The Times Mind Games
    161

    Quiz your family at home with crosswords, puzzles and games. The Times2 Jumbo Crossword is a super-sized challenge for crossword lovers, selected by the Times2 Crossword Editor John Grimshaw.

  • av Megan H. Rothrock
    297

    Unleash your imagination as you journey through the wide-ranging world of LEGO building with The LEGO Adventure Book. This inspiring tour is filled with bright visuals, step-by-step breakdowns of 25 models, and nearly 200 example models from the world's best builders. Learn to build robots, trains, medieval villages, spaceships, airplanes, and much more. Whether you're brand-new to LEGO or have been building for years, this book is sure to spark your imagination and motivate you to keep creating!

  • av Warlord Games
    337

    Provides Bolt Action players with the information they need to field the military forces of the Soviet Union. From the bitter urban warfare of Stalingrad, through the Winter War against Finland and the final drive to Berlin, this title provides army lists that allow players to construct Soviet armies for any theatre and any year of the war.

  • av Conceptis Puzzles
    127

    Kakuro is a puzzle type in which sums are given and solvers must deduce the numbers in the individual boxes.

  • av Roger Marriott
    141

    It has been over a century since Frank Hornby invented a toy to amuse his sons and called it Meccano, coining a word which has entered the dictionary as a term in common usage and is now known all over the world. Hornby's vision of an educational toy became the basis of perhaps the most successful British toy business of the twentieth century.

  • av The Mail On Sunday
    127

    Raising the game to twelve blocks of logic-straining fun, this is the latest assortment of Super Sudoku, the Mail on Sunday's most popular puzzle.

  • av Conceptis Puzzles
    121

    Looking for something challenging but not impossible, something to bump up your kakuro technique? This title presents medium-hard "green" puzzles that are just right for honing intermediate skills.

  • av Conceptis Puzzles
    127

    Kakuro is fun - but if the puzzles aren't just right, newcomers can feel frustrated. This title eases novices into solving kakuro puzzles, helping them improve and preparing them for the next level of difficulty.

  • av William Gurstelle
    207

    This bestselling DIY handbook now features new and expanded projects, enabling ordinary folks to construct 16 awesome ballistic devices in their garage or basement workshops using inexpensive household or hardware store materials and this step-by-step guide. Clear instructions, diagrams, and photographs show how to build projects ranging from the simple match-powered rocket to the more complex tabletop catapult and the offbeat Cincinnati fire kite. The classic potato cannon has a new evil twin-the piezo-electric spud gun-and the electromagnetic pipe gun has joined the company of such favorites as the tennis ball mortar. With a strong emphasis on safety, the book also gives tips on troubleshooting, explains the physics behind the projects, and profiles scientists and extraordinary experimenters such as Alfred Nobel, Robert Goddard, and Isaac Newton. This book will be indispensable for the legions of backyard toy-rocket launchers and fireworks fanatics who wish every day was the fourth of July.

  • av Jordan Schwartz
    287

  • av Conceptis Puzzles
    151

    Kakuro is a puzzle type in which sums are given and solvers must deduce the numbers in the individual boxes. This title is suitable for solvers who have dared to come this far, congratulations.

  • av Chris Pramas
    211

    Beginning with an examination of the fighting methods of the individual orc warrior, this book expands to look at how they do battle in their small warbands and in vast armies. It offers an analysis of the killers of all - orcs.

  • av Neil Robinson
    221

    An exciting new addition to the Flight Craft series, this time focussing on the iconic Avro Lancaster, in a post-World War Two context.

  • av Patrick Blindauer
    161

    Suitable for puzzlers whose eyesight is imperfect, this title presents super-sized sudoku.

  • av John Lambert
    267

    Everything the ship modeller needs to know about building a famous warship type Numerous colour illustrations, plans and detail drawings Focuses on very popular modelling subjects which are represented by a wide selection of kits

  • - The Activity Book for Grown-Ups
    av Daniel Smith
    135,99

    This is your chance to prove you know it all as you work your way through a vast array of general knowledge head scratchers. With space to scribble, tick and graffiti, as well as an answers section for when you admit defeat, this book will entertain and challenge in equal measure.

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