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Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
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  • Spara 13%
    av Andrew E. C. Gaska
    531

    "A planet where apes evolved from men? There's got to be an answer.""Don't look for it, Taylor. You may not like what you find." --George Taylor and Dr. Zaius Beware the beast man! PLANET OF THE APES will challenge every idea you have ever had about a role-playing game. You will be thrust onto a planet where humans are the lowest order of living things--and the superior beings are apes. It's the evolutionary process but in reverse. Become an intellectual Chimpanzee who seeks to better apekind through science and exploration. Choose an Orangutan statesape whose weapons are philosophical debate, political savvy, and the power of the Sacred Scrolls themselves. Perhaps a Gorilla soldier is more your style--honor bound to protect Ape City and lead aggressive expansions into new territories. What else, if not an ape? Be a time-lost astro-naut struggling to grasp a world gone insane. Become a mute tribal human forced to scavenge for resources as you are hunted by murderous gorillas on horseback. The rules even allow you to play mutant survivors who use the power of their minds to turn their enemies against each other. Your adventures in this world of madness will take you to the ruined remains of a world destroyed--see what remained of the Statue of Liberty, the ostentatious Ape City, the foreboding Forbidden Zone, and the mysterious mutant undercity. It is a world defined by the stark contrasts of savagery and civility. Are you ape enough to handle the truth about the world you live in or will you lose your mind to it? Built on the official Magnetic Variant (D6MV) of the classic D6 System role-playing game rules created by West End Games, PLANET OF THE APES is easy to learn yet full of challenges to master. With settings and lore written by sci-fi novelist Andrew E.C. Gaska, this core rulebook contains all you need to roleplay in this upside-down world where apes evolved from humans. Included in this book: 24 character archetypes spread over 7 divergent evolutionary pathsNew psychological mechanicsPSI powersNew environmental challengesNew child to elder rulesSRP defensesRemarkable abilitiesMementos

  • av Warlord Games
    341

    A detailed guide to British forces in Bolt Action: Third Edition.

  • av jordy williams
    181

  • av Will Rahman
    301

    In the aftermath of the Empire's collapse, the world plunges into an era of myth and despair, with villages left to fend for themselves against lurking terrors and the decay wrought by the Empire's legacy. In Dark Ages of Annwn, players embody villages struggling to survive amidst folk horrors and rival factions, forging their own tales of heroism and tragedy. This rank-and-file game, inspired by Welsh history, pits small units against each other in battles for survival and glory.

  • av Stephen Glicker
    457

    Enter the Secret World of Faerie!Inside Battlezoo Dragons: Fairy Dragons, you'll discover the secrets of the hidden dragons of the fey realm! Explore the world of fairy dragons, battle with them (or against them), or play as a legendary fey dragon! Discover the horned unicorn-kin alicorn dragons, resplendent nymph-kin allure dragons, scheming sidhe-kin court dragons, calamitous gremlin-kin mischief dragons, and capricious sprite-kin pixie dragons! Brimming with Faerie history and lore, it also includes a supplement of legendary chromatic wyrms to elevate your game to unprecedented heights!

  • av Jennell Jaquays
    181

    The Hellpits are a trio of natural sinkholes near a busy trade route and a wilderness town. The Hellpits, and the natural caverns beneath, are now the lair of an ancient evil. The vampire Nightfang, and its forlorn allies, now dwell there, selectively preying on the travelers and populace so as not to draw the attention of the forces of good. By what other secrets of a bygone age are concealed in the Hellpits?

  • av Bob Brinkman
    137

    Legend speaks of a Thracian legion who vanished in the aftermath of the kingdom's fall. For centuries, tales of corpse-eating fiends clad in ancient armor have been whispered in dark taverns, along with stories of a lost treasure hidden within a hidden tomb. Now, as villagers are disappearing and the graveyard is empty, it is time to confront an ancient evil linking two fallen kingdoms.

  • av Scott Moore
    147

    The heroes find a key to unlock a mysterious portal leading to the Alabaster Tower of Thracia, the long abandoned home of a Thracian cleric. As the heroes explore the tower, they encounter numerous animated objects and constructs still functioning. At the top of the tower they face off against a horrible monstrosity created from a clone of the cleric and discover its foul pact with the dark god Set.

  • av Scott Moore
    147

    The cult of The Dark One practice sacrifice as a way of offering tribute to their deity. The cult has a major stronghold located within an extinct volcano, which conceals a sacrificial pyre to their dark god. The cult has flourished and now preys on local settlements to stoke the greedy flames of the pyre. Heroes are needed to put the cult to the sword and quench the fires of the sacrificial fires once and for all! The Sacrificial Pyre of Thracia is an all-new 1st-level adventure, fully compatible with DCC RPG. This adventure is the perfect prequel to DCC RPG: The Caverns of Thracia. However, that book is not required to use this adventure, which can be easily dropped into your own campaign setting.

  • av Scott Moore
    147

    When islanders on the Starry Archipelago start going missing, the region teeters on the edge of warfare. It's up to the characters to discover what lurks beneath the island and end its threat to the surface world.

  • Spara 16%
    av Sharang Biswas
    671

    The finest mages, scientists, and academics of the Age of Lost Omens are gathering! Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the extraplanar fey philosophies of the Cobyslarni, and the lore of more than a dozen other academies! With so many prominent scholars in one place, rivalries are sure to abound--whether in the classroom, on the sports fields, or during field trips to dangerous lands. This 128-page book gives GMs and players a vibrant roster of luminaries, students, athletes, and wizards to build their very own magical academies. Whether players build bonds with classmates or clash with rivals, they'll gain diverse options like advanced spymaster gear, dazzling new martial arts techniques, or new wizard spells and schools, including the remastered Runelord! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

  • Spara 11%
    av Sharang Biswas
    481

    The finest mages, scientists, and academics of the Age of Lost Omens are gathering! Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the extraplanar fey philosophies of the Cobyslarni, and the lore of more than a dozen other academies! With so many prominent scholars in one place, rivalries are sure to abound--whether in the classroom, on the sports fields, or during field trips to dangerous lands. This 128-page book gives GMs and players a vibrant roster of luminaries, students, athletes, and wizards to build their very own magical academies. Whether players build bonds with classmates or clash with rivals, they'll gain diverse options like advanced spymaster gear, dazzling new martial arts techniques, or new wizard spells and schools, including the remastered Runelord!

  • av Rigby Bendele
    341

    Treerazer's plots for a swift win against the elven nation of Kyonin have been thwarted by the heroics of a band of adventurers. As they seek critical secrets from a mysterious voice calling from an otherplanar realm, though, will a desperate acceleration of the demon lord's plans spell doom for the elves? Can the heroes stop him in time? "The Voice in the Blight" is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Spore War Adventure Path, a three-part monthly campaign in which a group of adventurers aid the elves in a war against an army of demons. This adventure also includes an article that explores the regional ramifications of the Spore War, powerful new magic items to aid heroes against their foes, and several sinister new monsters.

  • av Joseph A. (Author) McCullough
    387

    Expand your spellbook with Advanced Spellcraft, featuring new options for wizards and a ten-scenario competitive campaign.

  • Spara 13%
    av Goodman Staff
    637

    The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology: - Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths.- Ambush at Dragon's Cove, a level 1 adventure set on a rocky coast.- Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. - Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest.- The Sunless Garden, a level 7 dungeon crawl inhabited by an evil treant.- The Prism of Redemption, a level 12 plane-hopping adventure against a mighty dragon.- Secret of the Slayer's Sword, a level 12 adventure set in a lost shrine deep in the jungle.

  • Spara 13%
    av Goodman Staff
    637

    The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology: - The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest.- One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house.- The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest.- The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists.- Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp.- Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. - Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. - Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.

  • Spara 16%
    av Jennell Jaquays
    817

    For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait... Same content as the standard release, but with a limited faux-hide cover. A sprawling underground multi-level DCC RPG campaign that will take at least one year to complete.

  • Spara 16%
    av Jennell Jaquays
    817

    For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait... Same content as the standard release, but with a limited faux-hide cover. A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.

  • Spara 13%
    av Goodman Staff
    637

    Eight DCC RPG Adventures In One Volume! It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one! Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.

  • Spara 18%
    av Raychael Allor
    891

    Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again--you can find everything you need in the Pathfinder NPC Core! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

  • Spara 15%
    av Raychael Allor
    721

    Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again--you can find everything you need in the Pathfinder NPC Core!

  • av Daily Mail
    137

    Want to put your deducing skills to the test?Seeking logical stimulation?Put your puzzling skills to the test with this brand new collection of cryptic crosswords from the pages of the Daily Mail.Daily Mail Cryptic Crosswords 4 offers 100 puzzles to thriller crossword beginners and experts alike. With complicated anagrams and complex wordplay throughout, this will keep any crossword fan entertained.

  • av Daily Mail
    137

    Seeking some quick brain stimulation?Want to test your analytical skills?The Daily Mail is back with a brand new collection of 200 quick-fire crosswords across a wide range of difficulties.Whether you're on your commute, or simply looking for an activity to pass the time, these fiendish puzzles are guaranteed to entertain any crossword fan.

  • av Daily Mail
    137

    Sudoku from the Daily Mail is back!This brand-new edition contains over 200 sudoku grids, ranging from easier puzzles right up to fiendish puzzles that will challenge even the most experienced of sudoku players.Whether you're at home or on the go, the Daily Mail Sudoku 5 is the ultimate book for sudoku fans.

  • av Roland Hall
    127

    Elite Wordle Challenge presents a collection of 500 extreme wordle puzzles to do anytime, anywhere, perfect for those who want to test their skills with a more extreme version of the game.

  • av Roland Hall
    127

    Ninja Sudoku presents a unique collection of puzzles to do anytime, anywhere, perfect for those who want to take their sudoku skills to the next level.

  • av Mark Rees
    160,99 - 171

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