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Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
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  • av Rachel Warrillow
    267

    With 17 step-by-step projects, discover the art of paper quilling based around the four seasons.If you're new to the art of paper quilling, these season-themed tutorials will teach you the basics and help you refine your skills, working from patterns such as a spring rabbit through to a summer dragonfly, an autumn pumpkin and a winter snowflake. You can then follow the design for a mandala that brings all four seasons into one piece! Inspired by nature, wildlife, weather and food, the designs and advice will help you become confident in basic quilling techniques, with each season containing one quick and easy project, two intermediate options, and one longer and more involved piece. The designs can be applied to cards, gift tags, magnets, hanging decorations, in shadow box frames and more, so gather up your paper strips and glue, and use this guide as the start of an inspirational journey.

  • av Mike Hutchinson
    241

    A World War II tabletop miniatures naval wargame set in the Pacific.

  • av Craig (York College of Pennsylvania Bauer
    871 - 1 207

  • av PeopleFun
    147

    Wordscapes, the top-rated word game played by more than 14 million fans, is now a puzzle book with the same word challenging fun! Wordscapes combines the best of word search, anagrams, and crosswords! Challenge your brain and vocabulary by connecting letters to find as many hidden words as you can, then fill-in the crossword grids to complete each puzzle. Organized by difficulty level, these 250 anagram word puzzles start easy but ramp up fast! Sharpen your mind, improve your smarts, and enjoy the challenge of these addicting word puzzles.

  • av PeopleFun
    147

    Wordscapes, the top-rated word game played by more than 14 million fans, is now a puzzle book with the same word challenging fun! Wordscapes combines the best of word search, anagrams, and crosswords! Challenge your brain and vocabulary by connecting letters to find as many hidden words as you can, then fill-in the crossword grids to complete each puzzle. Organized by difficulty level, these 250 anagram word puzzles start easy but ramp up fast! Sharpen your mind, improve your smarts, and enjoy the challenge of these addicting word puzzles.

  • av David McPherson
    197

    Tee off your season with 101 delightful trivia on the greatest game.Did you know a Canadian coined the term "mulligan" -- a noun meaning a "do-over" many recreational golfers take on the first tee after an errant drive? How about this: the creators of one of the greatest board games ever, Trivial Pursuit, also built a devilish golf course north of Toronto. Fact: the world's most expensive golf course that is open to the public will set you back $1,000 to play just one round. Here's one more: Scotland, where golf was invented in the Middle Ages, later banned the sport -- not just once, but three times.In 101 Fascinating Golf Facts, author, historian, and award-winning golf journalist David McPherson shares these stories and 97 more tales that illustrate the sport's rich history. Golf lovers and trivia buffs alike will love learning about these interesting and fun facts.

  • av Katherine Seaton
    381 - 1 091

  • av Harley Stroh
    257

    The classic adventure, now available as a hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!

  • av Harley Stroh
    341

    The classic adventure, now available as a limited foil-enchanced hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!

  • av Delayed Gratification
    171

    Misc. is a playful and modern take on the classic Miscellany: a highly entertaining and unapologetically arbitrary collection of curious facts. In one slim, pocket-sized volume you can learn: - How many spiders have been to space? - What removing goal keepers would do to the Premier League table? - What is the sausage count of novelty Christmas hits?- What is the location of the UK's most godless city?Misc. will spark a million spirited pub and dinner table conversations, as well as prompting overly long stays and irrepressible guffaws in toilets across the globe. Designed to be dipped into and revisited time and time again, this repository of things you didn't know you needed to know.

  • av David Heading
    271

    A guide to solo wargaming that offers tips and tricks to beginners and seasoned veterans.This practitioner's guide to solo wargaming offers comprehensive coverage of the subject, showing how it can be a fascinating complement to social gaming or an entire hobby in its own right. This book integrates ideas from across the hobby to discuss various aspects of gaming alone across all manner of conflicts, whether land, sea or air and in any historical period or imagined setting. Starting with the fundamental question of why people play solo wargames, David Heading lays out the various advantages and disadvantages. He also considers such questions as whether to 'play both sides' or to command one army against an 'automatic' opponent, giving various ideas on how to control or program the responses of the opposing force with dice, cards or by other means. There is advice on how to construct challenging and interesting scenarios for one-off engagements, whether these are skirmishes or major battles, historical events or more generic ones, and how to combine these tactical actions into wider campaigns, involving grand strategy, logistics and other factors. Tips on sustaining interest through such activities as recording results, writing campaign diaries and online blogs will help you enrich your hobby. The author has been playing solo wargames for forty years and shares the secrets of happy solo gaming. Packed full of common-sense advice and inspiration, it offers plenty of value to the beginner and the seasoned veteran alike.

  • av Wayne Gould
    137

    The perfect stocking-filler for the puzzle fans in your family.Su Doku took the world by storm in 2004 when Wayne Gould published his first series of puzzles in The Times. Marking 20 years since this phenomenon Wayne has hand-selected 300 of his original puzzles for this special anniversary collection.The ideal gift for every fan of Su Doku.

  • av Warlord Games
    341

    A detailed guide to the German forces in Bolt Action: Third Edition, containing updated special rules, unit entries, and Theatre Selectors.This new and revised supplement for Bolt Action: Third Edition provides players with all of the information they need to command Germany's military might. Detailed unit options and theatre selectors allow players to build armies for any of Germany's campaigns, from the Blitzkrieg against Poland and France, through North Africa and the Eastern Front, to the fall of Normandy and the defence of Germany.

  • av Flightradar24
    241

    The first ever puzzle book from Flightradar24

  • av Jonathan Green
    181 - 321

  • Spara 21%
    av Jonathan Green
    1 061

  • av Christopher J. Yates
    191

    The murderers have committed the crimes, now it's up to you to put in the time to solve each of the heinous homicides, revealed via 100 puzzles. Using your logical powers of deduction, can you play detective and help put the killers behind bars?5 Minute Murder features 100 logic and code-based murder-mystery puzzles, skillfully compiled by acclaimed US psychological thriller writer Christopher J. Yates and puzzle expert Bruce Pitchers.Each murder-based puzzle forms part of a complete storyline set across one of 10 scenarios, including the dreaming spires of Oxford University, the City of London's stuffy gentlemen's clubs and the gritty streets of New York.5 Minute Murder combines classic logic problems and code-cracking with Christopher J. Yates's crime-writing to create a sleuthing experience that's perfect for all puzzle and whodunnit fans. If you're an armchair detective with a 5-minute coffee break to spare, can you crack the case? Just don't make your answer a stab in the dark!Praise for the work of Christopher J. Yates:"A new Stephen King, albeit with a British accent." - New York Post

  • av Joseph A. (Author) McCullough
    291

    A fast-paced miniatures game of whimsical fantasy jousting.Grab a lance, jump on your mount, and get ready to joust!While the Hairfoot halflings typically prefer eating and drinking to strenuous exercise, one thing that is sure to stir them from their armchairs is the noble sport of Hairfoot Jousting. Small teams take to the field on the backs of various unruly mounts - pigs, turkeys, sheep, and more - to tilt against their rivals, striving to knock them to the ground with their blunt lances. For the victors: fame, glory, and perhaps a new pair of gardening gloves. For the defeated team... well, everyone loves an underdog, so they'll have more fans cheering them on next time!Hairfoot Jousting is a quick and simple tabletop miniatures game in which players seek to lead their teams of three to victory in tournaments or over the course of a season. Play on some of the most famous pitches to grace the sport, such as Baker's Run, The Puddles, and Barrel Bottom, each with their own special challenges. Point your jousters in the direction of their opponents and hope their mounts don't have their own ideas! In Hairfoot Jousting, sportsmanship and a sense of humour are as valuable as skill or luck - after all, it's joust a bit of fun.

  • av The Sun
    127

    Challenge your brain with word puzzlesThe Sun presents this cracking collection of 250 fun, quick crosswords so you can while away your leisure time at home. Wherever you are, Britain's bestselling daily ensures you will always have a quick and enjoyable brain challenge to hand.

  • av The Times Mind Games
    127

    Challenge yourself with number puzzlesPreviously unpublished quality Su Doku grids from The Times, which help develop your skills to take on Extreme Su Doku.

  • av The Times Mind Games
    127

    Challenge yourself with word and number puzzles200 brand new compelling and addictive word and number puzzles from The Times. Appearing daily in the newspaper, Codeword is the cracking alternative to Su Doku and Crosswords.

  • av The Times Mind Games
    157

    Challenge your brain with word puzzlesA super-sized challenge for crossword lovers, selected by the Times2 Crossword Editor John Grimshaw.

  • av The Times Mind Games
    127

    Challenge yourself with number puzzlesThe latest volume in the hugely popular Killer Su Doku series from The Times, featuring the highest-quality puzzles with an extra element of arithmetic.

  • av Roland Hall
    127

    Crossword Challenge presents a unique collection of wordsearch puzzles to do anytime, anywhere, perfect for those who want to take their crossword skills to the next level.

  • av Roland Hall
    127

    Wordsearch Challenge presents a unique collection of wordsearch puzzles to do anytime, anywhere, perfect for those who want to take their word searching skills to the next level.

  • Spara 17%
    av Eric Bloat
    707

    Evolved is a superhero tabletop roleplaying game where players take on the roles of super-powered heroes who must use these powers to fight for their survival across two timelines, the modern day and the near future post-apocalyptic future. The discovery of these super-powered heroes, the Evolved, is met with fear and hatred by normal humans, who are not ready for their species to jump forward in evolution. This fear leads to an all-out war so destructive it tears a hole in the fabric of time itself, allowing for time travel by both sides. This core rulebook contains everything you need to play except dice and paper. All the rules for creating characters, playing the game, setting information, evolved powers, equipment, and adversaries are all fully detailed. Evolved is Powered by DCC RPG; thus, it is compatible with the Dungeon Crawl Classics Role-Playing Game and easy for anyone familiar with popular roleplaying games to pick up and learn.

  • av Harley Stroh
    551

    Prepare for Harley Stroh's sword-and-planet fantasy epic! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade. Even the finest chain hauberk must fail beneath the crush of an alien horde. DCC RPG Tome of Adventure Volume 4 is a level 4 exploration-style adventure spanning scores of leagues. On the Purple Planet, your characters cross hundreds of miles of alien wasteland, where they face predatory creatures, deadly mushroom jungles, and thousands of factious savage man-beasts locked in an endless war. In the course of the sprawling hex-crawl, characters have the opportunity to assume mastery of their own warbands, pit faction against faction, plumb ancient burial mounds, respect the age-old taboos, and experiment with deadly artifacts - the remnants of the Last War. How characters meet each challenge determines whether they discover the secrets to returning home, or slip beneath the sands of the wastes, succumbing to the perils of the Purple Planet. For those few with the courage to remain, we offer a world for the conquering.

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