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  • av Alistair Cockburn
    590,-

    Use cases provide a beneficial means of project planning because they clearly show how people will ultimately use the system being designed. This guide provides software developers with a "nuts-and-bolts" tutorial for writing use cases. It covers introductory, intermediate, and advanced concepts, and is suitable for all knowledge levels.

  • - The Cooperative Game
    av Alistair Cockburn
    626,-

    Explains how the cooperative game is played in business and on engineering projects. This work illuminates the agile model, shows how it has evolved, and answers the questions developers and project managers ask most often, including: where does agile development fit in our organization? How do we blend agile ideas with other ideas?

  • av Michele Sliger & Stacia Broderick
    576,-

  • - Best Practices for Large Enterprises
    av Dean Leffingwell
    606,-

    The trend to agile and extreme development practices is the most significant dynamic in software development since the invention of the waterfall model. This book describes the application of agile methods to enterprise class development. It provides an overview of the common and effective agile methods and describes 7 best practices of agility.

  • - Analysis with an Agile Mindset
    av Kent McDonald
    466,-

    Beyond Requirements shows how to use business analysis practices and techniques to identify key business problems, find optimal solutions, and successfully implement them. Unlike most business analysis texts, it places analysis techniques in context, positioning them as a "means to the end" of solving organisational problems, not as an end in themselves.

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