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  • - Generic Programming and Design Patterns Applied
    av Debbie Lafferty
    676,-

    Demonstrates 'generic patterns' or 'pattern templates' as a way of creating extensible designs in C++. This book introduces the concept of generic components-reusable design templates that produce boilerplate code for compiler consumption, within C++.

  • - Practical Programming by Example
    av Mike Hendrickson
    580,-

    Takes a practical approach to solving problems using C++. This book describes real problems and solutions, not just language features. It covers the language and standard library together.

  • - 101 Rules, Guidelines, and Best Practices
    av Herb Sutter
    626,-

    Covering the facets of C++ programming, this book discusses: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, and STL containers and algorithms. Each standard is described concisely, with practical examples.

  • av Bjarne Stroustrup
    450,-

    Extended and enhanced version of: The C++ programming language, Fourth edition.

  • - An Intensive Course for Scientists, Engineers, and Programmers
    av Peter Gottschling
    600,-

  • av Matthew Butler
    630,-

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