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Böcker i Cutting-edge Technologies in Higher Education-serien

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  • - Smartphones, Skype and Texting Technologies
     
    1 160,-

    Mobile technologies are reshaping and reframing the practice of teaching and learning in higher education. This volume critically examines new research on how mobile technologies and m-learning technologies like Skype are being used in higher education to increase learner engagement in an era of increasing globalization and mobility.

  • - Virtual Worlds, Gaming, and Simulation
     
    1 160,-

    Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, and create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies.

  • - Web 2.0 and Blended Learning Technologies
     
    1 116,-

    Web 2.0 and blended learning technologies are reshaping and reframing the practice of teaching and learning in higher education. This volume critically examines new research on how e-learning technologies are being used in higher education to increase learner engagement and retention.

  • - Classroom Response Systems and Mediated Discourse Technologies
     
    1 160,-

    Classroom mediated discourse technologies are reshaping and reframing the practice of teaching and learning in higher education. This volume critically examines new research on how classroom mediation technologies like Learning Catalytics are being used in higher education to increase learner engagement and social leaning in the classroom.

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    1 016,-

    Social media are increasingly popular platforms for collaboration and quick information sharing. This title collects reports on how these technologies are being used to educate educators with social media in creative and effective ways. It examines the processes, design, delivery and evaluation of instruction using social media.

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    1 016,-

    Covers a range of approaches to applying social media in teaching arts and science courses. This title covers collaborative social media in writing courses, the use of wikis as a platform for co-creation of digital content, and powerful data sharing.

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    1 380,-

    A practical guide on how to transform your ideas from virtual world course ware to virtual world learning experiences. It argues that setting up learning in 3D virtual worlds requires a transformative approach.

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    1 326,-

    Misbehavior Online in Higher Education is rich in contemporary case studies, analytical reports, and up-to-date research providing detailed overviews of various misbehavior, including cyberbullying, cyberstaling, cyberslacking, and privacy invasion, hacking, cheating, teasing, and enhanced prejudicial attitudes.

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    1 160,-

    Digital Humanities is becoming more exciting as mobile and desktop apps flood the market allowing users to accomplish tasks that not long ago were either impossible or required complicated coding or high-end computing. This volume considers the tools that provide access to digital communications, visualization, storage and retrieval at unprecedente

  • - Design, Interaction, Media & Evaluation
     
    1 160,-

    Redesigning Courses for Online Delivery takes a unique approach to course redesign. Both scholarly and practical, the considerations and methods will assist readers in the development of high quality online experiences. It moves beyond the technology, driving course development to best fit the content, the learners, and the instructor. Its power is

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    7 816,-

    This collection is comprised of seven key books on the topic of increasing student engagement. These titles provide international coverage on the subject with a variety of practical applications and how they can be used in real settings by students and teachers.

  • - Facebook, E-Portfolios and Other Social Networking Services
     
    1 160,-

    Uses case studies, surveys, and literature reviews to examine how these social media technologies are being used to improve writing and publishing skills in students, create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies in higher education institutions.

  • - Wikis, Blogs and Webquests
     
    1 326,-

    Uses case studies, surveys, and literature reviews to critically examine how these technologies are being used to improve writing and publishing skills, and literacy create engaging communities of practice, and as experiential learning tools. This volume discusses frameworks for deploying and assessing the effectiveness of these technologies.

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