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Böcker i Interactive Technologies-serien

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  • av Bill (Principal Researcher Buxton
    646,-

    Explains design and design thinking as something distinct that needs to be better understood - by both designers and the people with whom they need to work - in order to achieve success with different products and systems. This title covers sketching and early prototyping design methods suitable for dynamic product capabilities.

  • - A How-to Guide to Key Techniques for User-Centered Design
    av Jessamyn Burns (Design Consultant) Wendell, Shelley (InContext Enterprises) Wood & Karen (InContext Enterprises Holtzblatt
    610,-

    Introduces Rapid Contextual Design, a fast-paced, adaptive form of Contextual Design. This book walks you step-by-step through organizing the data so you can see your key issues, along with visioning fresh solutions, storyboarding to work out the details, and paper prototype interviewing to iterate the design.

  • - Collecting, Analyzing, and Presenting UX Metrics
    av Bill (Director Albert
    696,-

  • av Debbie (Open University Stone
    950,-

    Illustrates the benefits of a user-centered approach to the design of software, computer systems and web sites, and provides a discussion of developing interaction design from user requirements, and user interface evaluation. This work covers the design of graphical user interfaces, web sites and interfaces for embedded systems.

  • - Perception for Design
    av Durham, University of New Hampshire, USA) Ware & m.fl.
    990,-

    Explores the art and science of why we see objects the way we do. Based on the science of perception and vision, this book presents the key principles at work for a wide range of applications - resulting in visualization of improved clarity, utility, and persuasiveness.

  • - The Internet and Beyond
    av Jakob (Nielsen Norman Group Nielsen
    846,-

    Based on the best-selling "HyperText and HpyerMedia", this book explores the applications in multimedia and hypertext as well as offering coverage of the use of HTML (hypertext markup language) and the World Wide Web with interfaces such as Mosaic and Netscape. It includes a number of illustrated examples of a variety of hypermedia systems.

  • - Design for Life
    av Karen (InContext Enterprises Holtzblatt
    956,-

  • - A Practical Guide to User Research Methods
    av Kathy (Architect Baxter
    740,-

  • - Writing Web Content that Works
    av Janice (Ginny) (President of Redish and Associates Redish
    646,-

    Web site design and development continues to become more sophisticated. This book provides information on content strategy for web sites, search engine optimization (SEO), and social media. It offers emphasis on hardware like tablets, iPads, and iPhones.

  • - Real-World UCD Case Studies
    av Carol (Perficient Righi
    1 050,-

    A design casebook in which the reader is asked to perform analysis of dozens of UCD work situations and propose solutions for the problem set. It contains problems that cover a variety of key tasks and issues facing practitioners, including those that are related to organizational/managerial topics, and UCD methods and processes.

  • - Principles and Practices for Interacting
    av Joseph S. (User Experience Consultant) Dumas
    710,-

    Drawing on the authors' combined 40 years of usability testing experience, this title presents some of the most effective principles and practices. It offers targeted advice on how to maintain objectivity. It discusses the ethical considerations that apply in different usability testing.

  • - Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
    av Philip (Department of Psychology Kortum
    850,-

    Explores the human factors involved in the design and implementation of the nontraditional interfaces, detailing design strategies, testing methodologies, and implementation techniques. This book offers case studies, examples, and design guidelines. It is intended for practitioners who design interfaces for children, gamers, and users.

  • - Common User Interface Design Don'ts and Dos
    av Jeff (President and Principal Consultant Johnson
    846,-

    Looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how professionals make these mistakes, and how you can avoid them. This book covers bloopers in a range of categories: GUI controls, graphic design and layout, text messages, and interaction strategies.

  • - The Fast and Easy Way to Design and Refine User Interfaces
    av Carolyn (Snyder Consulting Snyder
    546,-

    Do you spend a lot of time during the design process wondering what users really need? This book is a practical, how-to guide that prepares you to create and test paper prototypes of various kinds of user interfaces. It includes case studies and images that show you real world examples of paper prototyping at work.

  • - Designing Web Forms for Usability
    av Caroline (Effortmark Ltd Jarrett
    680,-

    Explains how to design forms for the web. This work helps readers learn how to define requirements, how to write questions that users will understand and want to answer, and how to deal with instructions, progress indicators and errors. It includes examples - from nitty-gritty details (mandatory fields) to visual designs (creating good grids).

  • - Using Computers to Change What We Think and Do
    av B.J. (Stanford University Fogg
    726,-

    Reveals how Web sites, software applications, and mobile devices can be used to change people's attitudes and behavior. This book contains key term definitions in persuasive computing. It provides frameworks for understanding this domain. It describes real examples of persuasive technologies.

  • av Jakob (Nielsen Norman Group Nielsen
    660,-

    Serves as a guide to the methods of usability engineering. This book provides the tools needed to avoid usability surprises and improve product quality. It includes information on which method to use at various stages during the development lifecycle, along with information on how to run a usability test.

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