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Böcker i Smithsonian: Informational Text-serien

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  • av John-Michael Seeber
    190,-

    3D-printed prosthetics. Bionic and robotic limbs. Learn how technology has advanced the field of prosthetics. With a hands-on STEAM activity, this book uses real-world examples to teach how the engineering design process is used to solve problems.

  • av Lisa Holewa
    236,-

    The use of Technicolor revolutionized the movie industry. Learn the technology behind Technicolor with this book that features a hands-on STEAM activity and uses real-world examples to teach how the engineering design process is used to solve problems.

  • av Vickie An
    190,-

    How do food scientists make chips that taste like cheeseburgers and design packaging that keeps snack foods fresh? Learn the science of food technology and the problems that food scientists solve with this book that features a hands-on STEAM activity!

  • av Danica Kassebaum
    190,-

    Learn about the science behind space suits and how they have changed over time. With a hands-on STEAM activity and career connections, this high-interest book uses real-world examples to teach how the engineering design process is used to solve problems.

  • av Lesley Ward
    190,-

    Learn why electric vehicles are enticing drivers to "e;dump the pump"e; and how they have evolved over time! With a hands-on STEAM activity, this book uses real-world examples to teach how the engineering design process is used to solve problems.

  • av Nick Cimarusti
    190,-

    Volcanologists are scientists who study volcanoes. Learn about this fascinating STEAM career and the tools of their trade with this high-interest book that uses real-world examples to teach how the engineering design process is used to solve problems.

  • av Kristy Stark
    190,-

    Learn about the history of steam power and the inventors and engineers who made it possible! With a hands-on STEAM activity and career connections, this book uses real-world examples to teach how the engineering design process is used to solve problems.

  • av Dona Herweck Rice
    180,-

    From dryer lint to plastic found in the ocean, learn how artists are using found objects to make beautiful art. This STEAM reader features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

  • av Dona Herweck Rice
    180,-

    Learn how Rube Goldberg machines take simple tasks and make them complex--and fun! This STEAM reader builds literacy skills and features a hands-on STEAM challenge that uses real-world examples to teach problem solving.

  • av Nicole Sipe
    180,-

    Riding bikes can be a lot of fun, but it is even more fun when it is safe. Read about how people have made cycling safe with this STEAM reader that features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

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