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  • av Kelly Czarnecki
    966,-

    Whether gaming is already a crucial part of your library's core services or it's only just been introduced, this do-it-yourself resource can give you the practical tools you need to organize, implement, and market successful gaming events for users of all ages. It shows you how to host gaming events for different types of users.

  • av Robin Fay
    966,-

    Provides the knowledge and skills necessary to implement semantic Web technology, helping readers learn how to start and track trends using social media, find hidden content online and search for reusable online content, crucial skills for those looking to be better searchers.

  • av Thomas Sean Casserley Robinson
    966,-

    Online video and imaging software gives you the opportunity to communicate with your library users 24/7 - but getting started can be intimidating. This book has the building blocks you need to effectively, affordably, and easily create and broadcast high-quality webcasts to your library users, staff and the social networking sites beyond.

  • av Aaron Schmidt
    966,-

    Provides advice and best practices for UX design principles, practices and tools to engage with library users online and build a library's best Web presence. User experience (UX) characterizes how a person feels about using a product, system or service.

  • av Kenneth J Varnum
    966,-

    A comprehensive guide to developing and launching a Drupal-powered site, with advice on marketing, best practices for project management and development and measuring the impact of the site. Drupal is a free and open-source content management system (CMS) that many libraries use to create well-designed, easy-to-use and manage websites.

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