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Böcker i Young Philosophers Series-serien

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  • av Clare-Rose Trevelyan
    200,-

    *Honorable Mention in the 2024 Purple Dragonfly Awards for Activity Books*Someone, somewhere, somehow made up a particular word to be meaningful and useful. And so to question-what are the rules around who gets to make up words and why?The Fake Dictionary challenges 8 to 12-year-olds to create a series of images of new meanings to everyday words. As the title implies, this is a very original dictionary. Using family relics, Clare-Rose created a part text and part image book to explore the meanings behind the meanings of words, hoping to open up conversations around the concept of change.The book also encourages children to make up their own new meanings to words that already exist. What parts of our brain can we plasticise to empower us to see the differences and be bold enough to make our very own changes? Want to have a go?The Fake Dictionary is part of the Young Philosophers Series dedicated to listening to and valuing children as natural philosophers. These unconventional and creative books are designed to get children's imaginations flowing.HOW TO USE THIS BOOKPick your favourite letter of the alphabet.Read the new, made-up meaning for an old word. You may want to wonder about what we can change in this world, what we cannot and who decided this and when?Draw the new meaning in and among the photos of the author's grandmother's old things on the accompanying page, as per the example for the letter A.Collect a few more words beginning with that letter, write them down and develop your own new meanings for those words. You may want to wonder more about 'change' as you write and draw. You could wonder about how you could change your mind. Or if a ghost could change their mind. Or how about, could a ghost make you change your mind? Or if a ghost could make a GHOST TRAIN in a theme park? Keep all your thoughts in a journal.

  • av Clare-Rose Trevelyan
    186,-

    *A Red Ribbon Winner in the 2023 Wishing Shelf Book Awards*Rio and Huxley live on the Planet of Stuff where everyone loves stuff. Everyone except them. They are bored of living in their castle and swimming in their 17 swimming pools. To amuse themselves, they pull pranks on their great-great grandchildren, but when caught, their punishment is getting locked in a tower of stuff. Trying to escape the boredom, they hitch a ride on a UFO where they find the planet Earthia. It is so beautiful and so perfect, but to them, so boring. When Huxley decides to pull one of his naughtiest pranks yet, what happens next is something they never would have expected.The One Thing & Anothers is part of the Young Philosophers Series dedicated to listening to and valuing children as natural philosophers. It asks the questions, where DID humans come from? Why are we so contradictory in our nature? Why do we want to collect stuff? What does it mean to belong and can we feel like we belong in multiple places across time and space? Why are we destroying the planet we live on? Young bright minds are called on to write the next chapter in the story.HOW TO USE THIS BOOKRead the story of Huxley and Rio.Think about what you think the story is about? Keep all your thoughts in a journal.Turn to Chapter 7 which lists all the contradictions of the creatures that inhabit the 'planet of Earthia' and think about some 'contradictions' that live inside you and the people you know. How many contradictions can you think of? Keep thinking and thinking as if you were on a never-ending WONDER WHEEL in a theme park.Turn to Chapter 10 at the end of the book and write the ending of the story. What happens to who and why? Are there any more obstacles in their way and what are they? How do they overcome the obstacles? And then what happens after the end of that?Look out for the Everything-World Blankish Journal, an accompanying storytelling and philosophical activity book where Clare-Rose Trevelyan goes deeper into exploring the questions of CONTRADICTION woven through this story.

  • av Clare-Rose Trevelyan
    306,-

    Eia and Whhat had spent as long as they could remember trying to figure out why in the world they were here in the world. One day, they got so sick of wondering that they hopped onto a rickety raft and set sail across the ocean in search of answers. Finally, after many moon-suns had passed, Whhat spotted an island. After touring The Island of Fun, they were satisfied that the meaning of life was to have fun. Resolved, they returned to their raft and headed home. But on the way, they got lost.Join Eia and Whhat as they tour the islands of Fun, Progress, Love, Creation, Nothing, Now, Power, Destruction, Me, and Healing, and have a go at creating your own island too, as you and your family muse over the various meanings of life. Are there more meanings, more islands? Could we belong to more than one island? Do we go to different islands at different times in our life? How should we live life and why?For this book, the author, Clare-Rose Trevelyan, invited nine artists to each create a different island, its history, geography and people: Cassandra King (The Island of Fun), Danica Chappell (Progress), Honor Bradbeer (Love), María Medem Pérez (Creation), Antoine Nogueira (Nothing), Emil Toonen (Now), Patrick Sluiter (Power), Alexander Esenarro Santafe (Destruction), Yongho Moon (Me and Healing).Why in the World Are We Here? is part of the Young Philosophers Series dedicated to listening to and valuing children as natural philosophers. These unconventional and creative books are designed to get children's imaginations flowing.¿¿¿¿¿¿¿HOW TO USE THIS BOOKRead the story and keep in mind questions about the meaning of your life, what matters to you and exactly how you'd like to live your own life.Choose your favourite island as if you yourself were paddling around a huge LAKE in a theme park and choosing where you would live of all the places. Keep all your thoughts in a journal.Go to the back of the book to make your own island, complete with law, currency, a motto, flag and a historic story of how your island came to be.Create as many islands or places within your island as you like, and you perhaps may start to wonder about who in your life would live on which island, or wonder about if life itself has any meaning at all, or if indeed perhaps you are to make up your own meaning?Look out for the Everything-World Blankish Journal, an accompanying storytelling and philosophical activity book where Clare-Rose Trevelyan goes deeper into exploring the questions of MEANING woven through this story.

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