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  • av Brock J. LaMeres
    646,-

    This textbook for courses in Embedded Systems introduces students to necessary concepts, through a hands-on approach.LEARN BY EXAMPLE ¿ This book is designed to teach the material the way it is learned, through example. Every concept is supported by numerous programming examples that provide the reader with a step-by-step explanation for how and why the computer is doing what it is doing.LEARN BY DOING ¿ This book targets the Texas Instruments MSP430 microcontroller. This platform is a widely popular, low-cost embedded system that is used to illustrate each concept in the book. The book is designed for a reader that is at their computer with an MSP430FR2355 LaunchPadTM Development Kit plugged in so that each example can be coded and run as they learn.LEARN BOTH ASSEMBLY AND C ¿ The book teaches the basic operation of an embedded computer using assembly language so that the computer operation can be explored at a low-level. Once more complicated systems are introduced (i.e., timers, analog-to-digital converters, and serial interfaces), the book moves into the C programming language. Moving to C allows the learner to abstract the operation of the lower-level hardware and focus on understanding how to ¿make things work¿.BASED ON SOUND PEDAGOGY - This book is designed with learning outcomes and assessment at its core. Each section addresses a specific learning outcome that the student should be able to ¿dö after its completion. The concept checks and exercise problems provide a rich set of assessment tools to measure student performance on each outcome.

  • av Brock J. LaMeres
    946,-

    This textbook introduces readers to the fundamental hardware used in modern computers.  The only pre-requisite is algebra, so it can be taken by college freshman or sophomore students or even used in Advanced Placement courses in high school.  This book presents both the classical approach to digital system design (i.e., pen and paper) in addition to the modern hardware description language (HDL) design approach (computer-based).   This textbook enables readers to design digital systems using the modern HDL approach while ensuring they have a solid foundation of knowledge of the underlying hardware and theory of their designs.  This book is designed to match the way the material is actually taught in the classroom. Topics are presented in a manner which builds foundational knowledge before moving onto advanced topics. The author has designed the content with learning goals and assessment at its core.  Each section addresses a specific learning outcome that the learner should be able to "e;do"e; after its completion. The concept checks and exercise problems provide a rich set of assessment tools to measure learner performance on each outcome.  This book can be used for either a sequence of two courses consisting of an introduction to logic circuits (Chapters 1-7) followed by logic design (Chapters 8-13) or a single, accelerated course that uses the early chapters as reference material.

  • av Brock J. LaMeres
    760,-

  • av Brock J. LaMeres
    920,-

    This textbook for courses in Embedded Systems introduces students to necessary concepts, through a hands-on approach.LEARN BY EXAMPLE ¿ This book is designed to teach the material the way it is learned, through example. Every concept is supported by numerous programming examples that provide the reader with a step-by-step explanation for how and why the computer is doing what it is doing.LEARN BY DOING ¿ This book targets the Texas Instruments MSP430 microcontroller. This platform is a widely popular, low-cost embedded system that is used to illustrate each concept in the book. The book is designed for a reader that is at their computer with an MSP430FR2355 LaunchPadTM Development Kit plugged in so that each example can be coded and run as they learn.LEARN BOTH ASSEMBLY AND C ¿ The book teaches the basic operation of an embedded computer using assembly language so that the computer operation can be explored at a low-level. Once more complicated systems are introduced (i.e., timers, analog-to-digital converters, and serial interfaces), the book moves into the C programming language. Moving to C allows the learner to abstract the operation of the lower-level hardware and focus on understanding how to ¿make things work¿.BASED ON SOUND PEDAGOGY - This book is designed with learning outcomes and assessment at its core. Each section addresses a specific learning outcome that the student should be able to ¿dö after its completion. The concept checks and exercise problems provide a rich set of assessment tools to measure student performance on each outcome.

  • av Brock J. LaMeres
    666,-

    This textbook for courses in Digital Systems Design introduces students to the fundamental hardware used in modern computers. Coverage includes both the classical approach to digital system design (i.e., pen and paper) in addition to the modern hardware description language (HDL) design approach (computer-based).

  • av Brock J. LaMeres
    646 - 1 006,-

    This book presents both the classical approach to digital system design (i.e., pen and paper) in addition to the modern hardware description language (HDL) design approach (computer-based).

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