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Böcker av Ian (Gwent Millington

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  • av UK) Millington & Ian (Gwent
    377 - 1 657

  • av Ian Millington
    577 - 1 757

    Artificial Intelligence is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers.

  • - How to Build a Robust Commercial-Grade Physics Engine for your Game
    av Ian (Gwent Millington
    2 621

  • - How to Build a Robust Commercial-Grade Physics Engine for your Game
    av Ian (Gwent Millington
    847

    Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

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