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Böcker av Jason Pace

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  • - Large Print Easy to Color
    av Jason Pace
    180,-

    60 pages with 29 original simple pictures with a farm theme including the farmer and his family, farm animals, tractor and farm barn. Large simple prints ideal for young children and seniors. Young children will have have hours of fun exploring this book. As you look over their shoulders we hope you will also have a smile on your face at some of the lovely pictures.Original DrawingsEngaging improve Fine Motor SkillsImprove focus and concentration Enhance Imagination and CreativityI hope you enjoy this book as much as I did putting it together.

  • av Jason Pace
    170,-

    Alessia dreams of growing up and going to work. But what job will she choose. Follow Alessia as she visits her family and others at work and is attracted to many jobs. She seems to enjoy so many jobs who will know what she will eventually choose. This book explores themes of play and imagination as well as decision making and exploration of the world and the roles people play. It is a book that will be enjoyed by parents and young children alike.

  • av Jason Pace
    170,-

    Harry turns five and celebrates his birthday as he has always done, in the security and stability of his family environment. But growing up also brings with it new challenges and for Harry, this means going to school. This book follows Harry and his parents as he, attends his first day at "big" school. Most parents will identify with the anxiety of sending your first child to primary school and all the uncertainly that entails. The hopes, the uncertainly and the relief when the children return home. Children experience their own anxiety around navigating these new and uncharted waters. Harry experiences many of the typical things a child does on his first day and spoiler alert, survives. This book is written to be shared by parents and children as they approach this significant milestone. The book explores themes of growth, anxiety, kindness, friendship and childhood imagination and creativity. Suitable for children ages 5-8 years.

  • av Jason Pace
    246,-

    When Daniel and his father build a treehouse in their backyard, they have no idea what journey they were about to take. This book follow Daniel from a young boy as he grows up and learns some very important lessons along the way. A chance meeting with Mr Edwards who gives Daniel the materials to build his treehouse including some magic ingredients is the start of the adventure. Daniel has a loving parents and sisters who experience some hardships but are able to navigate these by supporting each other and a little magic. This is a lovely early reader that will be enjoyed by parents and young children alike. Themes of mystery, magic, generosity, caring for others, and learning to value relationships before objects.

  • - Street Art Edition
    av Jason Pace
    170,-

    Coloring Book for those interested in street art and graffiti. I have enjoyed taking photos of street art when I travel and I have used some of those images I have collected to produce this coloring book. This book has 29 original images that depict street art from around the world. Most of the photos have been generated from actual photos of street art. I hope you will have have hours of fun exploring this book.Original DrawingsRealistic street art imagesCreativeEngaging improve Fine Motor SkillsImprove focus and concentration Enhance Imagination and CreativityBlackened out back pages to minimise bleeding

  • - Using HTML5, JavaScript, and WebGL
    av Kelvin Sung, Jebediah Pavleas, Fernando Arnez & m.fl.
    610 - 740,-

    Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. You will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2D game engine that you can expand upon or utilize directly to build your own 2D games that can be played online from anywhere.* Assists the reader in understanding the core-concepts behind a 2D game engine* Guides the reader in building a functional game engine based on these concepts* Leads the reader in exploring the interplay between technical design and game experience design* Teaches the reader how to build their own 2D games that can be played across internet via popular browsers

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