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  • av Mark Charan Newton
    286,-

    A dark epic, Nights of Villjamur is the first book in Mark Charan Newton's Legends of the Red Sun fantasy series.An ice age strikes a chain of islands, and thousands come to seek sanctuary at the gates of Villjamur. It's a city of ancient spires and bridges, a place where banshees wail and cultists use forgotten technology. And beyond the now besieged walls, the dead have been seen walking across the tundra. When the Emperor commits suicide, his heir, Rika, is brought home to lead the Jamur Empire. But the corrupt Chancellor has his own designs on the throne. Meanwhile, a senior investigator in the city inquisition must solve the savage murder of a city politician, and a charming rogue manipulates his way into the imperial residence with a hidden agenda. Then one crime leads to another and a plot is uncovered that could mean genocide for thousands of citizens. It seems that, in this land under a red sun, the long winter is bringing more than just snow . . .

  • av Mark Charan Newton
    290,-

    Inspired by the classical ancient world and authors such as C J Sansom, Retribution is the second Drakenfeld novel, in Mark Charan Newton's thrilling fantasy crime series.When justice fails, revenge follows . . .Having just solved a difficult case in his home city of Tryum, Sun Chamber Officer Lucan Drakenfeld and his associate Leana are ordered to journey to the exotic city of Kuvash in Koton, where a revered priest has gone missing. When they arrive, they discover the priest has already been found - or at least parts of him have. But investigating the unusual death isn't a priority for the legislature of Kuvash; there's a kingdom to run, a census to create and a dictatorial Queen to placate. Soon Drakenfeld finds that he is suddenly in charge of an investigation in a strange city, whose customs and politics are as complex as they are dangerous.Kuvash is a city of contradictions; wealth and poverty exist uneasily side-by-side and behind the rich facades of gilded streets and buildings, all levels of depravity and decadence are practised.When several more bodies are discovered mutilated and dumped in a public place, Drakenfeld realizes there's a killer at work who seems to delight in torture and pain. With no motive, no leads and no suspects, he feels like he's running out of options. And in a city where nothing is as it seems, seeking the truth is likely to get him killed . . .

  • av Mark Charan Newton
    290,-

    Inspired by the classical world of Ancient Rome and authors such as C J Sansom, Drakenfeld marks the start of the thrilling fantasy crime series by Mark Charan Newton.They'll kill to hide the truth. He'll kill to find it.The monarchies of the Royal Vispasian Union have been bound together for two hundred years by laws maintained and enforced by the powerful Sun Chamber. Nations have flourished as a result, but corruption, deprivation and murder will always find a way . . .Following his father's death, Sun Chamber Officer Lucan Drakenfeld is recalled home to the ancient city of Tryum and rapidly embroiled in a mystifying case. The King's sister has been found brutally murdered - her beaten and bloody body discovered in a locked temple. With rumours of dark spirits and political assassination, Drakenfeld has his work cut out to separate superstition from certainty. His determination to find the killer quickly makes him a target, as the underworld gangs of Tryum focus on this new threat to their power.Embarking on the biggest and most complex investigation of his career, Drakenfeld soon realizes the evidence is leading him towards a motive that could ultimately bring darkness to the whole continent. The fate of the nations is in his hands.

  • av Mark Charan Newton
    286,-

    Fleeing refugees and enigmatic heroes, The Broken Isles is the fourth book in Mark Charan Newton's Legends of the Red Sun fantasy series. War spills into the Boreal Archipelago, as two rival cultures bring their eternal battle into this adjacent realm. Fresh from a military victory, Commander Brynd Lathraea plans to rebuild the city of Villiren, where he is confronted with a dilemma. There are friendly forces who have no other choice but to live alongside his own people, and their numbers will be required to fight in the looming conflict. The commander turns politician as he seeks to build bridges and embrace mysterious new technologies to further his ambitions. However, many in Villiren are sceptical of aliens coming to their city, tensions run high, and even the dream of a peaceful future brings with it inevitable clashes of beliefs. Meanwhile, Villjamur has been destroyed. A vast swathe of refugees from the legendary city are now on the run from an immense alien presence in the sky. Villages are being cleared and people are dying en masse. And Inquisitor Fulcrom finds himself at the helm of an operation to aid the refugee exodus to the coast, but it's a race against time before this threatened genocide is complete. Ancient civilisations line up on the field of battle. Exotic creatures and a possible god walk alongside citizens of the Empire. As the Legends of the Red Sun series draws to a close, there will be one final and immense conflict to decide the fate of multiple cultures forever.

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