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  • av Michael E. Auer, Tiia Rüütmann & Wolfgang Pachatz
    3 200 - 3 316,-

  • av Michael E. Auer
    2 660,-

    Nowadays, online technologies are the core of most fields of engineering and the whole society and are inseparable connected for example with Internet of Things & Industrial Internet of Things (Industry 4.0), Online & Biomedical Engineering, Data Science, Machine Learning, and Artificial Intelligence, Cross & Mixed Reality, and Remote Working Environments. to name only a few.Since the first REV conference in 2004, we tried to focus on the upcoming use of the Internet for engineering tasks and the opportunities as well as challenges around it. Consequently, the motto of this year's REV2022 was "e;Artificial Intelligence and Online Engineering"e;.In a globally connected world, the interest in online collaboration, teleworking, remote services, and other digital working environments is rapidly increasing. In response to that, the general objective of this conference is to contribute and discuss fundamentals, applications, and experiences in the field of Online and Remote Engineering, Virtual Instrumentation and other related new technologies like Cross Reality, Data Science & Big Data, Internet of Things & Industrial Internet of Things, Industry 4.0, Cyber-Security, and M2M & Smart Objects. Another objective of the conference is to discuss guidelines and new concepts for engineering education in higher and vocational education institutions, including emerging technologies in learning, MOOCs & MOOLs, and Open Resources.REV2022 was the 19th in a series of annual events concerning the area of Online Engineering. It has been organized in cooperation with The British University in Egypt (BUE), Cairo, as a hybrid event from February 28 until March 02, 2022.

  • av Michael E. Auer
    2 000,-

    Education has always been one of the cornerstones for societal evolution and economic growth. We are currently witnessing a significant transformation in the development of education and especially post-secondary education.The use of technology impacts the way educational content is presented and acquired in many areas. The designs of immersive educational worlds and the combination of rational and emotional educational experiences that cannot be designed in the same way in the traditional classroom will come increasingly into focus.Seen in this way the book also contributes to generalize the experience of the COVID-19 crisis and its impact to quality of learning and education.Scientifically based statements as well as excellent experiences (best practice) are necessary. This book contains scientific papers in the fields of: The future of learning Eruptive technologies in learningPedagogy of online learning Deep learning vs machine learning: opportunities and challengesReimagining and rapid transition of learningInterested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, schoolteachers, learning industry, further and continuing education lecturers, etc.

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