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  • av Warlord Games
    496,-

    A revised and updated third edition of the best-selling Bolt Action World War II wargaming rules.

  • av Warlord Games
    336,-

    While many nations flocked to the side of the Allies, others joined forces with Germany as part of the Axis. This volume is the guide to the armies of Italy, Hungary, Bulgaria, Romania and Finland.

  • av Warlord Games
    350,-

    Focusing on the invasion of Sicily, Operation Husky, and the advance up the Italian Peninsula. With a host of new units, special rules and Theater Selectors this supplement for Bolt Action contains everything players need to refight these important battles and strike at the underbelly of Axis-controlled Europe.

  • av Warlord Games
    350,-

    Delving deeper into the weird world of Konflikt ''47, this supplement presents a range of new material for the game, including: - New units: Options for troops and technology that can be added to the armies presented in the rulebook. - Special characters: Field the best of the best, elite men and women who may single-handedly be the crucial element between victory and defeat. - New background: The history of the world of Konflikt ''47 is detailed in more depth. - New rules: All-new means of waging war, including material previously published online.

  • av Warlord Games
    350,-

    The first supplement for the Konflikt ''47 Weird World War II wargames rules, this volume presents a range of new material for the game, including:- New army list: The Japanese make their presence known on the battlefields of Konflikt ''47.- New units: Options for troops and technology that can be added to the armies presented in the rulebook.- Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat.- New background: The history of the world of Konflikt ''47 is detailed in more depth.- New rules: All-new means of waging war, including material previously published online.

  • - Weird World War II Wargames Rules
    av Warlord Games
    476,-

    When the Fat Boy atomic bomb was dropped on Dresden on 12 March 1944, it created a second rift, and German scientists quickly set to work studying it. Both the US and Germany were reluctant to share these advances with their allies, and in May 1944, Stalin declared the US to be an enemy of the Motherland.

  • av Warlord Games
    350,-

    Gives players the option to expand their games to a whole new level - armoured warfare. This book helps you recreate such great engagements as the battle of Kursk with the scenarios, army options and special rules.

  • av Warlord Games
    336,-

    Provides Bolt Action players with the information they need to field the military forces of the Soviet Union. From the bitter urban warfare of Stalingrad, through the Winter War against Finland and the final drive to Berlin, this title provides army lists that allow players to construct Soviet armies for any theatre and any year of the war.

  • av Warlord Games
    350,-

    A detailed guide to the US forces in Bolt Action: Third Edition, containing updated special rules, unit entries, and Theatre Selectors.

  • av Warlord Games
    350,-

    A detailed guide to the German forces in Bolt Action: Third Edition, containing updated special rules, unit entries, and Theatre Selectors.This new and revised supplement for Bolt Action: Third Edition provides players with all of the information they need to command Germany's military might. Detailed unit options and theatre selectors allow players to build armies for any of Germany's campaigns, from the Blitzkrieg against Poland and France, through North Africa and the Eastern Front, to the fall of Normandy and the defence of Germany.

  • av Warlord Games
    346,-

    A supplement for the award-winning World War II wargame, Bolt Action, focusing on the Axis offensives through Eastern Ukraine and into the North Caucasus.After the failure of Barbarossa to utterly defeat the Soviet Union, a new plan was devised, Case Blue. This plan involved pushing through the southern Soviet Union to reach the Caucasus and secure the oil fields that Germany so desperately needed. While initially there was great success and sweeping advances as the autumn began, the Axis advances began to falter in the wake of Soviet resistance and counter attacks, culminating in the battles in and around Stalingrad.This Campaign Book for Bolt Action contains new linked scenarios, rules, troop types, and Theatre Selectors, providing plenty of options for novice and veteran players alike.

  • av Warlord Games
    336,-

    A new supplement for Bolt Action focusing on the later Italian Campaign, following on from Soft Underbelly, adding new units, scenarios, and special rules.In Italy, the fight continues!As the Allies push north up the Italian Peninsula, they have encountered heavy resistance from the Axis and their multitude of fortified and defensive lines, slowing the allied advance to a crawl. The 'soft underbelly' of Europe proved to be false, instead it was a 'tough gut'. This supplement for Bolt Action, and the counterpart to Soft Underbelly, focuses on the battles ranging from the Gustav Line in 1944 all the way to those of the Gothic Line in 1945, with the breakouts at Anzio and Monte Cassino of particular focus. Containing a host of scenarios to refight these famous battles, along with new units, special rules, and Theatre Selectors, this book contains everything players need to bring an end to the war and liberate Italy.

  • av Warlord Games
    350,-

    New scenarios and rules for Bolt Action covering the American sectors of D-Day, the largest seabourne invasion in history.Covering the fiercely contested US sectors of D-Day, including the beaches of Omaha and Utah. This new Campaign Book for Bolt Action allows players to refight the fierce American beach landings, beach head breakouts, and Airborne assaults. New, linked scenarios, rules, troop types, and Theatre Selectors provide plenty of options for both novice and veteran players alike.

  • av Warlord Games
    350,-

    New scenarios and rules for Bolt Action covering the British and Canadian sectors of Operation Overlord.Covering the fiercely contested British and Canadian sectors of D-Day, including the beaches of Gold, Juno, and Sword. This new Campaign Book for Bolt Action allows players to refight the Anglo-Canadian beach landings, beach head breakouts, and Airborne assaults. New, linked scenarios, rules, troop types, and Theatre Selectors provide plenty of options for both novice and veteran players alike.

  • av Warlord Games
    350,-

    Campaign rules and scenarios for the Battle of Stalingrad, bringing the most infamous battle of the Eastern Front to the award-winning Bolt Action series.One of the most infamous and decisive battles of the Second World War, Stalingrad was a turning point of the Eastern Front, showing that the German juggernaut was not invincible. This new Campaign Book for Bolt Action allows players to refight the fierce Battle of Stalingrad, including the actions within the city itself and those of the surrounding area, the encirclement, and attempted relief and breakout. New, linked scenarios, rules, troop types, and Theatre Selectors provide plenty of options for both novice and veteran players alike.

  • av Warlord Games
    350,-

    Scenarios and special rules covering the Marianas and Palau Islands campaign.The Mariana and Palau Islands campaign, also known as Operation Forager, was intended to facilitate the recapture of the Philippines and to provide bases for the bombing of the Japanese mainland. This new Campaign Book for Bolt Action allows players to refight the fierce battles of Saipan, Peleliu, Guam, and many others. With new, linked scenarios, rules, troop types, and Theatre Selectors that provide plenty of options for novice and veteran players alike.

  • av Warlord Games
    350,-

    A new supplement bringing Bolt Action to a new period and conflict, the Korean War, with special rules, forces, and scenarios to game this conflict.This supplement for Bolt Action expands the rules-set from its World War Two roots to this new, and truly modern, conflict. Bolt Action: Korea contains all the rules, Theatre Lists, scenarios, and new and exciting units, never seen in Bolt Action before, to wargame this turbulent period of world history.

  • av Warlord Games
    350,-

    From the scaling of Pointe-du-Hoc and the assault on Pegasus Bridge, to the landings on the Utah, Omaha, Gold, Juno, and Sword beaches, this new Campaign Book for Bolt Action allows players to take command of the Allied Forces or those of the defending Axis. Featuring new linked scenarios, rules, troop types, and Theatre Selectors, this volume provides plenty of options for both novice and veteran players looking to recreate these famous battles and begin the liberation of Europe.

  • av Warlord Games
    350,-

    As the Soviet Red Army marches westward, the city of Budapest stands in their way. Encircled and severely outnumbered, the German and Hungarian forces attempt to resist the Soviet juggernaut and defend Festung Budapest to the last. This book brings the siege of Budapest to the table-top with in-depth information on the forces involved, linked scenarios, and new Theatre Selectors that make this an ideal resource for any Bolt Action player with an interest in the the Eastern Front and the fall of the Reich.

  • av Warlord Games
    350,-

    The Battle of France saw German forces sweep across the Low Countries and towards Paris, crushing Allied resistance in just six weeks. From Fall Gelb and the British withdrawal from Dunkirk to the decisive Fall Rot, this new supplement for Bolt Action allows players to take command of the bitter fighting for France, and to refight the key battles of this campaign. Linked scenarios and new rules, troop types, and Theater Selectors offer plenty of options for novice and veteran players alike.

  • av Warlord Games
    350,-

    One of the most popular and enduring campaigns of World War II is that of the Western Desert, where Allied armies beat back the hard-pressed German and Italian forces under the grueling African sun. Covering crucial operations such as Crusader, Lightfoot, and Supercharge, and the great battles of Tobruk, El Alamein, and Gazala, this book brings the unforgiving battlefields of North Africa to the tabletop. In-depth information on the forces involved, linked scenarios, and new Theater Selectors make this an ideal resource for any Bolt Action player with an interest in the Desert War.

  • av Warlord Games
    350,-

    The Ardennes, 1944. Driven back by the Allies since D-Day, Germany launches a surprise offensive on the Western Front. This assault against the unprepared Allied lines is the opening move in one of the largest battles of World War II. This new Campaign Book for Bolt Action allows players to take command of both armies in this desperate battle, fighting it as they believe it should have been fought. New, linked scenarios, rules, troop types and Theatre Selectors provide plenty of options for novice and veteran players alike.

  • av Warlord Games
    350,-

    As the Allies advance towards Germany, they face dogged resistance from the hard-pressed German forces. Take command of the Allies in their final push to end the war in Europe, or hold fast as the German defenders as the fight is brought to your door. This new Campaign Book for Bolt Action offers new linked scenarios, rules, troop types and Theatre Selectors, and provides plenty of options for novice and veteran players alike.

  • av Warlord Games
    350,-

    The year is 1940, and the German invasion of Britain has begun. With this new campaign book for Bolt Action, players can fight the battles of World War II''s greatest ''what if'' scenario. Defend the cliffs of Dover and the beaches of Kent from wave after wave of German landing craft. Parachute into the Home Counties in a surgical strike to capture Winston Churchill. Rally the Home Guard in a last, desperate attempt to keep England free of the Nazi invaders! Containing new rules, scenarios, and unit types covering all of the unique features of this alternate history campaign, it offers a chance for all Bolt Action players to truly rewrite the history of World War II.

  • av Warlord Games, Alessio Cavatore & Rick Priestley
    480,-

  • av Warlord Games
    350,-

    In 1942, Japanese forces invaded the island of New Guinea and started a bitter, three-year campaign against allied Australian and American forces. Fought in dense jungles and across rugged mountaintops, the grueling fight pushed men to their very limits and forced commanders to adopt new strategies and tactics for the harsh island terrain. Filled with new rules, scenarios, and unit types, this supplement for Bolt Action provides players with all of the information they need to set their games in this unforgiving battlefield.

  • av Warlord Games & Warwick Kinrade
    350,-

  • - The African and Italian Campaigns
    av Warlord Games
    350,-

    Offering scenarios, special rules and new troop types, this takes players across the Mediterranean from North Africa, where they can follow the Italian Campaign from the invasion of Sicily, through the battles for Anzio and Cassino, to the final assaults on the Gothic Line.

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