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  • - Volume 3 - Ripcord
    av Lomax Don Lomax
    286,-

    Vietnam Journal Returns! Scott 'Journal' Neithammer had been reporting on the U.S. incursion into Cambodia to root out the North Vietnamese. However, he is returned to South Vietnam to face the Provost Marshall. This sparks his journey back to the A Shau Valley and the siege of Fire Support Base RIPCORD. Collects VJ: Series 2 issues 11-15.

  • av Wayne Vansant
    250 - 260,-

    Collection of tales involving the German Waffen SS from creator Wayne Vansant. These stories deal with the German Panzer troops during World War II and collects the highly acclaimed Battle Group Peiper story along with three short tales . Knights of the Skull covers the war experiences of young German troops on the Eastern Front to the massacre of American troops near Malmedy to the harsh conditions of a crushing winter and engagements against an unrelenting Soviet troop onslaught. Creator Wayne Vansant is considered the pre-eminent war artist in comics today. Collects issues 1-3.

  • av Wayne Vansant
    300,-

    The epic and incredible telling of the early days of the United States during the Second World War. Days of Darkness covers the darkest days of World War II for the US, when the country went from the tragedy of Pearl Harbor to the triumph at Midway. Covering in detail is the attack of the US Naval base and the devastation of the fleet in Hawaii, then the action moves to the evacuation and fall of the Philippines to the horror of the Death March of Bataan, and finally to the dramatic Battle of Midway which stopped the Japanese juggernaut in the Pacific. Creator Wayne Vansant, best known for his exacting detail on the long running popular series, The 'Nam, chronicles the participation of the Cahill family during these events as their lives are irrevocably changed forever as their world is plunged into war. "e;Heavy on authenticity, compellingly written and beautifully drawn."e;- Comics Buyers Guide. "e;...conveying to today's fans what life was like, both at war and at home during this turbulent era."e; - Comic Shop News. "e;Informative and historical, all wrapped up in an entertaining package of fact blended with fiction."e; - Joe Pruett, writer of X-Men and Domino. Collects issues 1-6.

  • av Wayne Vansant
    250,-

  • av Steven Jones
    190,-

    SHERLOCK HOLMES MEETS THE PHANTOM OF THE OPERA!A meeting that just had to happen! Holmes and Watson are called in regarding the terror occurring at a Paris opera house with claims that it is caused by a ghost. Although Holmes dismisses it outright as a case needing a spiritualist rather than a consulting detective, however he agrees to look into it.Unknown to him, Eric, the tortured ghost of the opera house will prove to be more than a ghost and more than an able opponent in a battle of wits with Holmes and Watson. From the grandeur of the Opera House to the catacombs beneath the city of Paris, what happens when Holmes and Watson discover that even a ghost can kill?

  • - M.I.A.
     
    290,-

    For the first time, the final issues of the original run of the Vietnam Journal series, are collected. This volume contains the last four issues (#13-#16) of the Apple Comic regular series and sets the stage for the isolated stories that continue Scott 'Journal' Neithammer's passage into the jungles of Vietnam as well as into the psyche of the American G.I.s. Heartily acclaimed, Vietnam Journal has proven as important and relevant now as when it was first released, perhaps more so, because although Vietnam had it's own flavors and peculiarities, war on the front lines is all too similar for those for spearhead the front. "A powerful collection of stories and history of the Vietnam War, created by a veteran of both the war and of war comics" - Douglas P. Dave, School Library Journal "...hits home...Lomax should be commended hardheartedly." - David Peattie, Amazing Heroes

  • - New World Order
    av Ralph Griffith
    280,-

    The war in Oz has ended but that doesn't mean peace will follow. Continuing the saga of Baum's classic tale with a decidedly modern twist. Written by Stu Kerr and Ralph Griffith, illustrated by Tim (DC's Hawkman) Holtrop and Bradley Walton. This edition collects issues #16-20 of the Caliber Comics series.

  •  
    236,-

    In the sweltering summer of 1963, at the height of Cold War paranoia, CIA agent Robert "Bob" Maheu is sent to Cuba on a suicide mission: to humiliate Fidel Castro during a live television broadcast by dosing the dictator with LSD and making his beard fall out. But Bob bears the permanent scars of the MKULTRA program, a dark secret in the untold history of the United States' clandestine services. This is the (mostly) true story of how one agency's epic failure set the United States on a collision course with peace, told for the first time as a graphic novel. "Exposes our own government's nefarious experiments with mind control and the CIA's 638 different plots to kill Castro (and you thought it was only exploding cigars). Jason Ciaccia's tale of LSD-crazed assassins would seem ridiculously hyperbolic if it weren't derived from the CIA's own files. With nods to Grosz, Bacon, and Steadman, Aaron Norhanian's fervid ink drawings propel this witty hybrid of underground comix and the History channel right over the top." - Village Voice, "Best of the Year." "This wild ride down the roughest back roads of U.S. intelligence (so to speak) belongs in most academic and many public libraries. Ralph Steadman-channeled grotesque drawings, full nudity, and splatter violence make it best for adult collections." - Library Journal. "...may not fit the bill for those seeking a Ludlum-esque conspiracy thriller, but it certainly has plenty to offer. Cold War buffs will enjoy its witty summation of that era's events while those unfamiliar with the history are likely to seek out more information on the topic when they're finished reading. This graphic novel is a genuinely funny take on a story that could have been made up if it hadn't already taken place in the real world." - Comics Bulletin.

  • - The Complete Velda, Girl Detective Volume Two
     
    250,-

    My name is Velda Bellinghausen. I'm a private investigator. I used to be a showgirl at Slotnik's Follies, but I got pretty sick and tired of shedding my clothes twice a day, four times on weekends for matinees. So I followed up on an ad I saw on a matchbook cover and sent in my twenty bucks for the Hawkshaw Course on Detection. It was the best twenty bucks I ever spent, too! In no time at all, I had my license and was in business for myself! Now I'm called upon to investigate murders, burglaries, and all sorts of crimes occurring in the big city. Velda: Girl Detective is a multi-leveled representation of the more lurid of the 1950s crime comics as if it actually existed as a classic Golden Age comic. A passing homage to the noir films and hard-boiled detective school of writing of the 1950s as it includes vintage ads as well as side story featurettes such as "Hawkshaw Hawk, Bird Detective" and "Neolithica: Girl of the Pleistocene." In this second volume, stories of Velda's exploits continue in Velda "Goes to the Circus" and "Goes to Hollywood" plus Velda hypnotized, visiting a dude ranch, and Velda against a crazed strangler. See the action tales of a burlesque queen who became a private eye. As a special bonus, this volume contains Velda's calendar pinups!

  • - Communicating with Comic Books
     
    240,-

    Discover the basics in comics writing from Steven Philip Jones, a professional comics writer and comic book writing instructor. Comics writing shows you the step-by-step process of creating a comics script and how it is turned into a finished comics page. With the help of examples and comic book illustrations, this book will introduce you to: the different styles of comic book scripts; the tools of cartoon communications like panels, borders, and speech balloons; how to write a story as a comics script; the collaborative process between writer and artists; how to find and develop ideas for your comics stories; tips on creating characters; how to avoid common mistakes new comics writers often make; and other tips of the trade. If you're a writer wanted to find out how to write comic books, or if you are any kind of communicator wanted to learn the basics of communicating by using the comics medium, Comics Writing is for you.

  • - The Magus and Other Stories
     
    250,-

    The lead feature is Magus which ties into the Saint Germaine storyline but stands on its own. The Magus is said to be immortal and secrets are revealed as to how he obtained his immortality. There was a heavy price to pay and now, Beelzebub, the Lord of the Flies has come to collect. Will Magus sacrifice his only daughter to this master of the darkness? And when Lilith attempts to save herself, her mind, composed of the memories of the dead is suddenly wiped clean and now she must search within herself for her true nature. Also included here are two Saint Germaine stand alone stories. "The Tragedy of Falstaff" is based on one of William Shakespeare's most tragic characters. Formerly an influential force with the young Prince Hal, Falstaff is ostracized by Hal when he assumes the throne as King Henry the V. In an ALL NEW story, Saint Germaine narrates a story to writer, Victor Hugo and it deals with the love and tribulations of a hunchback at the cathedral of Notre Dame. "Quasimodo's Tale" is about a hunchback, victim of cruelty yet still manages to find something to love in the world...until it is taken away. REVIEWS OF SAINT GERMAINE: "----Eclectic, dense with meaning, and by no means a quick or easy read, the comic takes its pleasure in not explaining the alpha and omega of its main character. The result is a character we do not completely understand with a history we cannot penetrate---in short, the most intriguing immortal in comics since Neil Gaiman's Hob Gadling." ----Barry Lyga, Diamond Comics, Under the Reading Lamp"A jewel of writing and design... a work that dares to dream..."--- Lino Terlichi, Drive Magazine"This is more than a winner, Saint Germaine is a stunning example of the power of the medium. It should be exalted. "----John L. Kruze"... taken alternate comics into the next level of storytelling. I am in awe." ---Paul Dale Roberts"Saint Germaine from Gary Reed has to be one of most powerful things I've ever read. Outstanding, simply outstanding. They don't get any better than this." ---Alicia Simmons, Fiction World.

  • - Chronicles, Volume Two
     
    266,-

    Jazz Age Chronicles was nominated for an Ignatz Award in the category "Outstanding Online Comic" and named one of the best webcomics by The Webcomics Examiner. Here in Volume Two are collected issues 6-9 in the series featuring two self contained stories. In 1920s Boston, famed Harvard archaeologist and adventurer Clifton Jennings has a secret sideline as a hunter of the supernatural and protector against unearthly threats. In The Flowers of San Pedro, when a fellow Secret Society member and colleague goes missing in Arizona, Jennings and his unlikely partner, Ace Mifflin, private eye, head out to find what became of him. With flapper Veronica Stone and botanist G.E. McMullin joining them, they soon encounter hostility from the locals and an apparent connection between the colleague's disappearance and the flowers that McMullin has been studying. What exactly are their strange powers, and are they worth killing for?In our second story, A Stranger in Bryn Mawr, while Jennings and Ace Mifflin settle their differences in a heated baseball game, young genius Nora Carlisle uncovers a mystery of her own at college. A rash of thefts and a mysterious figure go from merely baffling to outright dangerous. Why is Nora's friend Amy in the middle of it all? REVIEWS: "...a very good period private-eye story... an excellent mixture of the realistic and the fantastic... pick up a copy. Grade: A." - Don Thompson, Comics Buyer's Guide. "Jazz Age Chronicles is an extremely well-crafted detective series.... Jazz Age Chronicles' creator, Ted Slampyak, has filled his comic with references to the era. That's the sort of touch that I appreciate..." - Cliff Biggers, Comic Shop News. "[Ted Slampyak's] backgrounds give a strong feeling of credibility to the plot. I really feel like the characters are in a city that exists. The story comes alive because of it...." - Gene Colan, Hall-of-Fame artist, Daredevil, Tomb of Dracula, Nathaniel Dusk.

  • av Wayne Vansant
    250,-

  • av Gary Reed & Gary Francis
    276,-

  • av Wayne Vansant
    250,-

  • av Ralph Griffith & Stuart Kerr
    250,-

  • av Ron Kasman
    280 - 300,-

    Fourth of July, 1971. Five awkward, young naive men drive to New York City to attend the '71 comic convention in search of love, sex, art, comic books and a glimpse at the city's wicked underbelly. What they encounter changes their lives forever. Visit a pivotal time as comics change from a business to an art form. Meet Allan Caldwell, comic artist, blacklisted since the 1950s for his testimony to the U.S. Congressional Inquiry. And tour the greatest city in America during a period of social disintegration. A remarkable insight into the early years of the comic industry fanboy scene.Collects the complete series issues 1-8.

  • av Gary Reed
    276,-

  • av Ralph Griffith & Stuart Kerr
    266,-

  • av Don Lomax
    300,-

  • av Steven Philip Jones & H. P. Lovercraft
    266,-

  • av Wells Thompson
    260,-

  • av Gary Reed & Daniel Boyd
    250,-

  • av Don Lomax
    286,-

  • av Gary Reed & Stuart Kerr
    276,-

  • av Randall Thayer & Paul Daly
    266,-

  • av Don Lomax
    236 - 266,-

  • av Don Lomax
    290,-

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