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  • av Terry Olson
    136,-

    Goodman Games presents DCC #106 Trials of the Trapmaster's Tomb. The tomb of an infamous trap-maker and necromancer opens once each year, giving desperate souls seeking fortune and glory the chance to challenge their wits against the Trapmaster's deadliest creations and deathless guardians. Few come out alive, but those who do, go on to become heroes. DCC #106 Trials of the Trapmaster's Tomb is a 0-level funnel adventure for Dungeon Crawl Classics RPG. This trap-centric adventure will challenge both the players and their characters with a plethora of death traps and supernatural foes. The toll will be high, but the fortunes to be claimed by the survivors is vast.

  • av Marc Bruner
    146,-

    Goodman Games is proud to announce Dungeon Crawl Classics Dying Earth #10: Passage to the Manse of Erudite Wonderment, the tenth adventure in their DCC Dying Earth product line. In this adventure, the party must survive a perilous journey across the wilds of the Dying Earth to the enigmatic home of one of the world's last magicians. Along the way, they'll have to overcome dangers both magical and mundane, not to mention the inter-party grudges! DCC Dying Earth #10 Passage to the Manse of Erudite Wonderment was inspired by the DCC Dying Earth team's visit to the home of Jack Vance wherein they enjoyed the opportunity to view the famed writer's personal possessions and speak with his son, John Vance, about his father and his fantastical work. It is intended for 2nd-level DCC Dying Earth characters.

  • av Brendan LaSalle
    136,-

    Goodman Games is happy to announce XCC #3 Please Xcrawl! Don't Hurt 'Em for Xcrawl Classics RPG. DJ Rosie the Riveting invites only the bravest, most cunning, most tenacious adventurers to her legendary Detroit event. You KNOW you have to make the scene! But come prepared - she's got war turtles, purge zombies, killy putty, and more at her disposal. No scrubs need apply! XCC #3 Please Xcrawl! Don't Hurt 'Em is a 3rd level adventure for Goodman Games unbelievably exciting and unusual Xcrawl Classics RPG, the game of Xtreme Dungeon Crawling. Motown comes alive as DJ Rosie the Riveting tries her best to weed out those unworthy of Xcrawl stardom and lucrative corporate sponsorship deals.

  • av Jeremy Deram
    136,-

    Judging can be hard work, but not with the DCC RPG Reference Booklet at your side. This book collects most of the commonly consulted DCC RPG tables in a single volume, making it perfect for quickly finding the information you need to keep your game running smoothly. Regardless of whether you're a judge or a player, you'll find the Reference Booklet equally useful, containing almost 60 important tables and charts right at your fingertips. The DCC RPG Reference Booklet has been around for nearly a decade and judges near and far swear by it. You'll find it an indispensable additional to your DCC RPG toolbox, no matter if you're running your first game or your one hundred and first. It's like leveling up without the pesky XP cost. This new edition published by Goodman Games uses the gender-neutral language common to the 10th Printing of Dungeon Crawl Classics. A reference booklet with all the commonly-used charts from the DCC RPG. Features new cover art by Doug Kovacs and interior illustrations by Stefan Poag.

  • av Na
    156,-

    An accessory that gives your character life like never before! Your journey from lowly gongfarmer to mighty hero has been a long and dangerous one. You've vanquished terrible foes, pried the jeweled eyes from profane statues, mastered forbidden magics, and paid homage to powerful deities. Now, you must ensure your legendary deeds resound down the eons. The DCC RPG Character Record Folio is here to help. This 16-page gaming aid provides all the space necessary to record every aspect of your character. From ability scores to the names of the demons who clamor for your soul, you'll find a place to record it all. The Character Record Folio also contains handy reference tables, sections for use with MCC RPG, DCC Lankhmar, and DCC Dying Earth characters, wet/dry erase friendly areas for recording important if fleeting character information, plus two interior cover pockets for storing extra gaming records, maps, and other material you might need at the gaming table. Life might be short and hard in DCC RPG, but, with the Character Record Folio, at least you'll perish organized.

  • av Michael Curtis
    256,-

    Goodman Games closes the book on another year with our annual yearbook release. This annual release from Goodman Games is one part new gaming material, one part retrospective, and one party celebration of all the cool things Goodman Games and its fans accomplished during past year. The 2022 Yearbook contains a bevy of information both entertaining and useful. Within its pages, you'll find interviews, art galleries, new monsters for both Dungeon Crawl Classics and 5e campaigns, two new adventures for 5e and DCC RPG, photographs, random tables, and more! No matter if you like your dice traditional or funky, the Goodman Games 2022 Yearbook makes a handy addition to any gaming library. Don't let time pass you by. Pick up your copy today! Celebrate the great year of gaming that was 2022 with this terrific compilation of all-new material.

  • Spara 10%
    av Brian Shutter
    566,-

    MUTANTS AND MULLETS! In a world where magic and technology collide, mutants and monsters roam the toxic wastelands and ruins of the forgotten world. In this new kill-or-be-killed world, only the strong survive, and attitude is everything! Become a Scum Dog adventurer and brave the dangers of the wastelands in search of cash and prizes. Collect fantastical gear and wield the galaxy's most powerful weapons to become the baddest dude in Neo-Terraxx. Do you have what it takes to become the Neon Lord? WHAT IS NEON LORDS OF THE TOXIC WASTELAND? Neon Lords of the Toxic Wasteland is a tabletop RPG for 1-7 players that is ultra-violent and style-focused. It is a no-holds-barred, to-the-max game that is half medieval fantasy and half sci-fi. The game oozes 80s and 90s nostalgia, featuring items like ninja stars and fanny packs, as well as many references to the era. The game is built on top of the "BX" rules, and the core rules use an ability class points system and fortune points, which give players some flexibility in dire rolls. The setting is post-apocalyptic Earth, where magic mixed with technology from the 1980s and early 1990s created the cassette futurism seen in the Neo-Terraxx tech and some of the Xeno tech, as well as the art style. Neon Lords of the Toxic Wasteland is over-the-top, bloody, random, wild, and a hell of a good time. So sit back, crack open a TAB, and roll some DAMAGE!!!! AND DON'T FORGET TO FIND THE HIDDEN CLASS IN THE BOOK!

  • av Stephen Newton
    146,-

    Goodman Games is happy to announce DCC #15 By Mitra's Bones, Meet Thy Doom! The ancient conflict between Set and Mitra rears its head anew when the characters discover that relics of the slain Mitra remain in the scaly hands of Set's servants. The party must overcome the machinations and horrors of an un-dead menace to steal back the god's bones. The party will discover that the war between Set and Mitra is far from over and that a lingering evil remains under the shifting desert sands. By Mitra's Bones, Meet Thy Doom! is a 2nd level Dungeon Crawl Classics adventure that can be played as a stand-alone adventure or used as a means to introduce Jennell Jaquays' famed Dark Tower adventure into any DCC RPG campaign.

  • av Hiromu Arakawa
    136,-

    It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The Great Beast strikes with intelligence: bands of faceless gray-robed men emerge from the tenebrous depths, herding the beast's roaming tentacles before them. The enigmatic people of the pit live despite the passage of ages! The earth shakes each night as they herd the primordial tentacles ever further, while the villagers ask: is any man brave enough to put the sword to this menace?

  • av Na
    250,-

    A new way to create zero-level characters for your MCC funnel. The DCC Scratch-Off Character Sheets are a huge hit! So, of course, we did some for Mutant Crawl Classics! Instead of rolling up 10 0-levels before the game, you can now save time by using these scratch-off character sheets! Yes, scratch-off, just like the lotto. Each character sheet comes with a scratch-off box for each ability score and other key statistics. Before the game, you distribute them to your players. They use a coin to scratch off the appropriate boxes, then you let the mutant mayhem begin! Each pack comes with 10 randomized scratch-off character sheets and a set of alternative rules to implement them!

  • av Ai Yazawa
    136,-

    Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don't dare to challenge the terrifying finality of death. Until now. In Blades Against Death, the adventurers cross between the realms of the living and the dead, and wager their souls in a desperate bid to steal a soul from Death's hoary grasp. To win over the God of Dooms, you must be the most daring, stalwart and cunning and - when all else fails - willing to test your blades against Death! A mid-level adventure for the Dungeon Crawl Classics Role-Playing Game, Blades against Death offers characters a once in a lifetime escapade. Those that return from the Realms of the Dead will have earned the true title of Adventurer, while those that fail will spend eternity in Death's service.

  • Spara 10%
    av Chris Doyle
    566,-

    Goodman Games presents the Compendium of Dungeon Crawls Volume 1, a collection of 5E adventures. Explore the cursed ruins of a dwarven stronghold, escape a dusty trap-laden tomb and the clutches of desert raiders, or confront a dragon in its cavern lair deep in the jungles of the south. These are but a taste of the adventures contained herein, each playable in one to three sessions. The Compendium of Dungeon Crawls Volume 1 is a 200-page hardcover collection of seven previously published adventures, most of them out of print. These stand-alone, world-neutral adventures are suitable for a variety of character levels, and are easy to import into an existing campaign. These are fully compatible with the fifth edition of the world's first role playing game.

  • av Mihailo Tesic
    146,-

    Goodman Games presents a supplement for Fifth Edition Fantasy, Monsters & Magic of Dark Tower, a collection of new game material ready to add to your game. The diabolical forces of the serpent god Set clash with the Mitra's faithful legions in the sandy wastes of the Lostlands. Herein, you will find new foes to battle, allies, recently rediscovered new enchantments, and wondrous magic items, unearthed from the wastes of the desert. All are presented in a ready-to-use fifth edition format. Monsters & Magic of Dark Tower is an all-new softcover collection new monsters, spells, and magic items, fully compatible with the fifth edition of the world's first fantasy role playing game. This new material is perfect to import into a Dark Tower campaign, or any existing campaign with a desert theme.

  • av Goodman Games
    310,-

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