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  • - a BaG RPG Universe
    av Josiah Mork
    200,-

    Welcome to Suburb-ville with its unparalleled nightlife! Mobs take to the streets to take in the sights - dilapidated skyscrapers, abandoned houses, a creaky-creepy, clown-filled mall, and a host of other landmarks to catch your eye. Or another part of you if you aren't careful. Suburb-ville is a zombie apocalypse, sandbox world for BaG tabletop role-playing system. It contains tools to make running any zombie-theme campaign as easy and painless as possible. Inside, players will find:30+ unique types of NPCs and zombies14 unique locations14 new items5 new vehicles and random item tables, random NPC generator, secret passages, illustrated maps, countless plot hooks, and secret mechanicsSuburb-ville focuses on tools and details game masters can use to create their own user-friendly worlds. A clear table of context and index make searching for details simple. Page references throughout make searching for rules and stat blocks simple. Detailed room maps make even simple encounters life-like. An easy-to-use NPC generator can creates thousands of unique NPC options, from an astounded baby boy charging away while carrying a tarnished candlestick to a shaken middle-aged woman lurching around with a scratch-and-sniff sticker. All of these tools within Suburb-ville are designed to make running a zombie apocalypse role-playing campaign as easy, fun, and flavorful as possible.

  • - Core Manual
    av Josiah Mork
    296,-

    The Basic and Generic (BaG) role-playing manual is a modularized tabletop role-playing system for players breaking into the genre. Rules are divided into three modules, allowing inexperienced players to learn over time and experience players to delve deep - all while playing side-by-side. Every line of this manual is written to make RPGs accessible for all ages and levels of experience.This core manual is the only required manual to play BaG and features customizable character creation, a unique dice system, and succinct rules. The BaG system offers adventures of any genre ranging from basic fantasy to players' favorite fandoms. No world or character is outside the bounds of playability. The manual includes....Over 1.2 QUINTILLION possible characters to play Over 860 BILLION locations to explore Structured, open-ended magic system Customizable item crafting Large-scale warsThe BaG experience begins with character creation, achieved by assigning 65 skill points into fourteen different skills. The number of points assigned to a skill determines the character's skill level, the upper threshold of his or her abilities in that area. Then, players select a combination of positive and negative characteristics. BaG characteristics represent characters' training, habits, history, and personality and add both role-playing flavor and skill bonuses or penalties. By simply assigning skill points and picking characteristics, players have complete control over their character's archetype and playstyle.Players roll a single ten-sided dice and compare the result with their skill level to determine success or failure. If the result is greater than their skill level, the task was beyond their ability and their attempt fails. If the result is less than or equal to their skill level, they make a capable attempt, This black-jack style mechanic ensures dynamic but simple task resolution. After players learn basic mechanics, modules two and three add new rules. These mechanics, including customized spell creation and large-scale warfare, broaden the role-playing and strategic scope of adventures. Alternatively, veteran players can immediately begin playing with all three modules alongside beginners learning with only the first. BaG is concise, dynamic, and limitless, perfect for any world or collection of players. This manual is the most easy to learn and easy to use system for breaking into tabletop role-playing.

  • av Josiah J Mork
    390,-

    Gather your friends. Build your hero. Write your adventure. BLADE is a swords and sorcery RPG offering ease, personalization, and strategy. Using this 100-page rulebook, Players assume the roles of fantasy Characters, guided by a Game Master to forge myths in their own heroic worlds. This manual features complete rules for Players, helpful tips for GMs, over 50 creatures & Non-Player Characters, and over 100 items. Using unique spell-writing mechanics, weapon crafting, classless Character creation, and strategy-based combat, Players collaborate to become legendary heroes around their own tabletops. From its first draft, Blade was designed with three concepts in mind. The rules should be quick to learn and easy to use, encourage creative problem solving, and have original flavor and mechanics.BLADE fulfills each of these as one of the best RPGs to ever hit the game table. Classless Characters allow Players to develop hundreds of thousands of unique Characters based on classic archetypes or entirely original ideas. Open-ended Magic makes spells original, adaptable, and upredictable, all from a concise,100-page manual.With brief rules, intense customization, and limitless strategy, BLADE is the perfect tabletop RPG for beginners and veterans like.

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