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  • av Steven Trustrum
    166,-

    Whispers from the Shadows is a collection of poetry that spans more than a decade, and covers a variety of topics and subjects. The author uses his poems to discuss topics ranging from love to morality to religion to, ultimately, death. Best known for writing role-playing games, this collection of poetry that was largely written before Steven produced any commercial writing will likely be seen as an odd departure for the author.

  • av J M Perkins
    730,-

    The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters!Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more!Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day.... and there's more yet!So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try?We promise, your commoners will never seem common again.

  • av Steven Trustrum
    156,-

  • av Steven Trustrum
    580,-

    This is the color version of the book meant for distribution channels.Enemies Archived Revised & Expanded is an improved and re-released cooperative project between Eden Studios and Misfit Studios to add more beasties to your game so your Chronicler can torture you with them.Intended for use with Armageddon the End Times, the role-playing game detailing what could be humanity's final days, Enemies Archived Revised & Expanded includes 18 new creatures, ranging from three new kinds of the undead known as Arisen, to the waterborne Kraken or the mysterious and deadly Weepers. Also included are a new major player in the European theatre and three unusual weapons, including a perversion of ancient magic and an example of cutting edge technology used to evil ends.We've also added new adventure ideas to supplement those of the original release!The war for survival just got a whole lot more interesting.

  • - Knights of the Pentangle
    av Steven Trustrum
    280,-

    This is the B/W distribution version. If you are buying directly from Lulu, buy the other B/W version.King Arthur has returned to a world filled with super-heroes and -villains. This Savage Worlds sourcebook also includes several Knights of the Round Table of old resurrected to fight alongside their king as the Knights of the Pentangle. Will King Arthur find acceptance in this new world, and will he be able to defeat his enemies of old, Morgan Le Fay and Mordred, who have also returned?

  • - The Dead of Night Deluxe
    av Gerry Saracco
    486,-

    $layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long as your check clears.This is the colour distribution sales version. Buy the direct version if buying directly from Lulu.

  • av Steven Trustrum
    1 896,-

    This is the colour version meant solely for book distribution. Do not buy directly from Lulu.Metahuman Martial Arts is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, this massive sourcebook transforms martial arts into a unique, vital aspect of your game. Included are 17 character archetypes, 5 villain archetypes, more than 160 different fighting styles/martial arts (both real and imagined), dozens of combat maneuvers, an arsenal of weapons and weapon qualities, new and expanded skills, over 150 advantages, and new villains and heroes to use in your game.

  • av Steven Trustrum
    1 506,-

    This is the colour, distribution version. Better Mousetrap is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, and illustrated by industry veteran, Eric Lofgren, this massive sourcebook covers everything from how to create interesting, challenging super-villains to new game mechanics (advantages, extras, flaws, Expertise variations, and more), to entirely new rules that will help you take your game to a new level of excitement.

  • - Knights of the Pentangle Deluxe
    av Steven Trustrum
    400,-

    This is the distribution sale Colour version. If you are buying this through Lulu, buy the direct sale Colour version instead.King Arthur has returned to a world filled with super-heroes and -villains. This Savage Worlds sourcebook also includes several Knights of the Round Table of old resurrected to fight alongside their king as the Knights of the Pentangle. Will King Arthur find acceptance in this new world, and will he be able to defeat his enemies of old, Morgan Le Fay and Mordred, who have also returned?

  • av Steven Trustrum
    286,-

    This is the B/W version of the book meant for distribution channels.Enemies Archived Revised & Expanded is an improved and re-released cooperative project between Eden Studios and Misfit Studios to add more beasties to your game so your Chronicler can torture you with them.Intended for use with Armageddon the End Times, the role-playing game detailing what could be humanity's final days, Enemies Archived Revised & Expanded includes 18 new creatures, ranging from three new kinds of the undead known as Arisen, to the waterborne Kraken or the mysterious and deadly Weepers. Also included are a new major player in the European theatre and three unusual weapons, including a perversion of ancient magic and an example of cutting edge technology used to evil ends.We've also added new adventure ideas to supplement those of the original release!The war for survival just got a whole lot more interesting.

  • av Steven Trustrum
    560,-

    This is the black and white version meant solely for book distribution. Do not buy directly from Lulu.Metahuman Martial Arts is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, this massive sourcebook transforms martial arts into a unique, vital aspect of your game. Included are 17 character archetypes, 5 villain archetypes, more than 160 different fighting styles/martial arts (both real and imagined), dozens of combat maneuvers, an arsenal of weapons and weapon qualities, new and expanded skills, over 150 advantages, and new villains and heroes to use in your game.

  • - The Dead of Night
    av Gerry Saracco
    266,-

    $layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long as your check clears.This is the black and white distribution sales version. Buy the direct version if buying directly from Lulu.

  • av Steven Trustrum
    460,-

    This version is for distribution. Color interior.DOOM for Icons presents an organization of evil sorcerers who worship a dark evil, they use metahumans and demons -- including the dreaded Riders of the Apocalypse -- to fulfill their foul goals. Can your heroes stop them from covering the world in darkness?This book includes details on DOOM and its operatives, includes new powers and gear, adventure ideas, and lots of foes to fight.

  • av Steven Trustrum
    470,-

    This version is for distribution.Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into Pathfinder. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such as feats) to permit their use makes a comeback in a greatly expanded and revised way.The book begins with the familiar (but altered, improved, and expanded) concept of skill synergy, but adds a lot more. Included are ways for feats to work together to create new effects, class abilities that share synergy effects, and even spell synergy. Also, you'll find ways to get all of these elements to come together in the form of craft synergy aspects you can add to certain items, making them special and unique.Find out what your Pathfinder game has been missing -- pick up Superior Synergy: Fantasy for the Pathfinder RPG.

  • av Steven Trustrum
    516,-

    This version is for distribution. The Spellweaver presents an alternate, skill-based magic system that transforms arcane magic into something more than just level climbing. Includes:- Instructions for integrating spellweaving into your game - Spellweaver Base Class & 4 Archetypes- 4 Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer- 30+ new feats concerning this new magic system and notes on how existing feats relate to Spellweaving- A new race of natural spellweavers, the spider-like Ardekh- A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving- 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template- Rules for lands where the Weave acts abnormally- All PSSRD spells converted to Spellweaving DC to save you time

  • av J M Perkins
    326,-

    The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters!Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more!Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day.... and there's more yet!So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try?We promise, your commoners will never seem common again.

  • av Steven Trustrum
    480,-

    This is the black and white, distribution version. Better Mousetrap is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, and illustrated by industry veteran, Eric Lofgren, this massive sourcebook covers everything from how to create interesting, challenging super-villains to new game mechanics (advantages, extras, flaws, Expertise variations, and more), to entirely new rules that will help you take your game to a new level of excitement.

  • av Steven Trustrum
    276,-

    This version is for distribution. It has a black and white interior.DOOM for Icons presents an organization of evil sorcerers who worship a dark evil, they use metahumans and demons -- including the dreaded Riders of the Apocalypse -- to fulfill their foul goals. Can your heroes stop them from covering the world in darkness?This book includes details on DOOM and its operatives, includes new powers and gear, adventure ideas, and lots of foes to fight. Purchase this version if buying directly from Lulu.

  • av Steven Trustrum
    176,-

    This version is for distribution. Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into Pathfinder. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such as feats) to permit their use makes a comeback in a greatly expanded and revised wayThe book begins with the familiar (but altered, improved, and expanded) concept of skill synergy, but adds a lot more. Included are ways for feats to work together to create new effects, class abilities that share synergy effects, and even spell synergy. Also, you'll find ways to get all of these elements to come together in the form of craft synergy aspects you can add to certain items, making them special and unique.Find out what your Pathfinder game has been missing -- pick up Superior Synergy: Fantasy for the Pathfinder RPG.

  • av Steven Trustrum
    316,-

    This version is for distribution. The Spellweaver presents an alternate, skill-based magic system that transforms arcane magic into something more than just level climbing. Includes:- Instructions for integrating spellweaving into your game- Spellweaver Base Class & 4 Archetypes- 4 Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer- 30+ new feats concerning this new magic system and notes on how existing feats relate to Spellweaving- A new race of natural spellweavers, the spider-like Ardekh- A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving- 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template- Rules for lands where the Weave acts abnormally- All PSSRD spells converted to Spellweaving DC to save you time

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