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  • av Maurice G. Dantec
    170,-

  • av Kevin Dockery
    126,-

  • av Lane Robins
    170,-

  • av David Sherman
    112,-

  • av David Sherman
    126,-

    With its down and dirty depiction of warfare written by men who know what it's like to be under fire, the Starfist saga is a runaway success across America. Now, in the explosive new Starfist adventure, packed with fierce action and danger, Marines at war in future space find themselves pitted against a faceless, insatiable foe bent on destroying them. And that's just for starters.How bad is the upcoming mission facing the battle-hardened Marines of 34th Fleet Initial Strike Team (FIST), the military's unofficial alien first-contact force? Bad enough to make the brass take the unprecedented step of issuing 34th FIST replacements for combat losses before the Marines even leave their home base.In response to a series of unexplained deaths on a lonely outpost on the frontiers of human space, 34th FIST has been dispatched to investigate-and eradicate- the problem. Beyond that, the information available to Gunnery Sergeant Charlie Bass and his men is meager even by Marine standards. No one knows what awaits them, for the newly colonized world remains largely unexplored. That means 34th FIST can expect creatures they have never seen, or even heard of, much less trained for. It could be Skink acid shooters, could be anything, for the barren station has several secrets-all of them deadly.But the last thing these Marines expect to find is themselves in the middle of an invasion and a mysterious war-with none other than 34th FIST as Enemy #1. Whatever happens, they'll deal with it, because they're Marines, determined to be ready . . . and to give worse than they get.

  • av David Sherman
    126,-

    It's the 25th century, but the Marines are still looking for a few good men. . . . In their fiercest combat yet, the hard-charging Marines of 34th Fleet Initial Strike Team (FIST) have finally won their battle against a fullscale alien invasion of planet Kingdom. But as citizens try to return to some semblance of normalcy, the old government is replaced by a ruthless new regime. Meanwhile, in a cave in some forgotten Kingdom backwater, several humans slowly regain consciousness. Their minds have been probed repeatedly . . . by whom and for what reason they cannot say, for they've been stripped of all memories of themselves and their past lives. These half-dead outcasts begin a journey into the unknown- in search of civilization, in search of themselves. And one survivor's journey will take him to places of overwhelming danger, where his identity will be revealed-to the shock of all."Non-stop action . . . This is state-of-the-art military SF."-Publishers Weekly (starred review)

  • av David Sherman
    112,-

  • av David Sherman
    112,-

    The Marines were told it was a simple peasant rebellion-but the mission proved to be far deadlier. . . .Gunny Charlie Bass isn't the only Marine mystified by the order sending the entire 34th to put down a few seditious serfs on planet Kingdom. Rumors swirl of a deadly alien invasion. But few believe that such sentient beings exist. Except Gunny Bass and the Marines of the 3rd platoon, who once fought enemy aliens called Skinks-fierce, fanatical fighters with hideous weapons who attack for no other reason but to kill.Then, while slogging through Kingdom's fetid swamps, the Marines are attacked by awesome unseen weapons that could destroy half a platoon with one shot. Clearly they are facing no normal enemy. And if their adversaries are Skinks, one FIST isn't enough. Third platoon's orders are to penetrate deeper into the bloody jungle hell-and find out what happens when a few good men bite the bullet. . . .

  • av James Clemens
    136,-

  • av David Sherman
    112,-

  • av Matt Forbeck
    250,-

    "The mythic past of Minecraft Legends returns to threaten the Overworld in this official novel!"--

  • av Tim Scott
    112,-

  • av Django Wexler
    326,-

    Set sail for the stars in this official Dungeons & Dragons novel set in the worlds of Spelljammer: Adventures in Space! In the colossal void of Shatterspace, besieged by bloodthirsty marauders and brimming with monstrous aberrations, the only constant is power: The deft will escape the slow. The clever will outwit the naïve. The strong will take from the weak.Axia wishes she could be grateful to have spent her life—or what little she remembers of it—on an asteroid so far from anything of interest that even the greediest spacers see fit to pass it by. Her days may not be as exciting as the swashbuckling stories of her favorite books or as dramatic as the pasts she’s imagined for herself, but they’re as safe as Shatterspace can manage. So why does something inside her long for the stars every time she sees a spacefaring spelljammer vessel?When Axia survives a sudden assassination attempt, she is cornered by Kori and Nia, a pair of pirates who offer her two options: flee with them to Wildspace, where they can keep her hidden among their crew, or die. It’s an easy choice with death at her doorstep. But even in the vastness of the Astral Sea, Axia quickly realizes that her new friends haven’t been entirely honest about their motivations.It turns out, Axia is the spitting image of Blacktongue, the long-disappeared captain of one of the deadliest pirate crews in Shatterspace. And Kori and Nia have a plan to claim the mysterious treasure that the pirate queen vanished while pursuing. To survive, Axia will have to fill Blacktongue’s bloodstained boots and embark on a more perilous and thrilling adventure than any she’s dared to dream.

  • av D L Soria
    240,-

    A feisty witch and a handsome mage must put their heated business rivalry aside to save their small town from supernatural forces in this charming contemporary fantasy romcom from the author of Thief Liar Lady.Chanterelle Cottage is Charlie Sparrow’s whole world. The cozy spellshop where she and her moms practice their witchcraft, selling goods and services to the people of small-town Owl’s Hollow, has been in her family for generations. Okay, business has been a little slow and a recent burglary hit their inventory pretty hard. And the bank may not agree to restructure their loan. But Charlie is talented and savvy, and she’ll keep things afloat once her parents finally let her buy into the business as a co-owner. Still, when a competing magecraft firm opens in town, things start to look bleak. After all, everyone knows there’s room for only one magic shop in Owl’s Hollow. So what if Fitz, the mage who owns the new Maven Enterprises, happens to be ridiculously handsome in his ridiculously expensive suits? Who cares that, when Charlie can forget for a moment or two that Fitz is her competitor, things between them are as easy as breathing? None of that matters—because Charlie is not going to get involved with the competition. In this battle of the businesses, she’ll do whatever it takes to make sure Chanterelle Cottage is the last spellshop standing. But when strange supernatural events begin to plague the citizens of Owl’s Hollow, Charlie and Fitz must put their rivalry aside and their magic together to save the town. As they grow closer, it becomes harder for Charlie to keep her carefully drawn line in place—maybe Owl’s Hollow is big enough for a witch and a mage, after all.

  • av Lilliam Rivera
    310,-

    In this gorgeously sinister novel of supernatural suspense, a young woman gets her dream job working for a famous designer—and discovers the dark side of the glamorous world of fashion. Fashion-obsessed Samara finally has the life she’s always dreamed of: A high-powered job with legendary designer Antonio Mota. A new home in sunny California, far away from those drab Jersey winters. And an intriguing love interest, Brandon, a wealthy investor in Mota’s fashion line. But it’s not long before Samara’s dream life begins to turn into a living nightmare as Mota’s big fashion show approaches and the pressure on her turns crushing. Perhaps that’s why she begins hearing voices in her room at night—and seeing strange things that can’t be explained away by stress or anxiety or the number of drinks she’s been consuming. And it may not be just Samara imagining things as her psyche unravels, because she soon discovers hints that her new city—and the House of Mota—may be built on a foundation of secrets and lies. Now Samara must uncover what hideous truths lurk in the shadows of this illusory world of glamour and beauty before those shadows claim her.

  • av Nick Eliopulos
    196,-

    The Overworld is in trouble. On the ground, a rampaging army of armor-clad zombies is roving across the biomes. In the sky, a wicked Wither is leaving a path of destruction—and Wither roses—wherever it goes. And in Bobbie’s party, the tension is tighter than a skeleton’s bowstring . . . because, somehow, Logan just became its newest member. The same Logan who set zombies on Bobbie’s village and turned her little brother, Johnny, into one of the walking dead. Who bullied her friend Ben and wrecked his adventuring career. Who was mean to his minion, Other Ben (who prefers Benjamin, actually). But as the Wither skulls start flying, this not-so-merry band needs all the help it can get. Bobbie hasn’t forgotten her main mission: Find the zombified villagers who were once her friends and family and feed them the enchanted golden apples that will turn them back. But as long as the Wither exists, there’s danger. And if there’s danger, it’s a hero’s job to fix it. As much as Bobbie dislikes heroes, she and her friends (and also Logan) look like the closest thing the Overworld’s got.

  • av Jim Davis
    186,-

    Garfield’s back in this brand-new full-color compilation comic strip book—truly a must-have for fans! While Garfield is best known for his insatiable appetite for lasagne, he also believes in voraciously eating “hole” foods! In fact, making donuts disappear might just be Garfield’s superpower (along with taking marathon naps). Fans of the fat cat won't want to be disturbed as they happily devour this latest batch of scrumptious comics.

  • av R A Salvatore
    160,-

    Lone drow Drizzt Do’Urden emerges from the Underdark into the blinding light of day in this epic final chapter of The Dark Elf Trilogy.After years spent in the ruthless confines of the Underdark, Drizzt Do’Urden has emerged from the subterranean society of his youth to start a new life. Accompanied by his loyal panther, Drizzt begins exploring the surface of Faerûn, a world unlike any he has ever known. From skunks to shapeshifters, Faerûn is full of unfamiliar creatures and fresh dangers, which Drizzt must learn to navigate if he is to survive. But while Drizzt acts with the best intentions, many of the surface dwellers regard him with fear and mistrust. Can he find faithful allies in this foreign land—or is he doomed to be a lonely outsider, just as he was in the Underdark?

  • av R A Salvatore
    160,-

    Discover the origin story of one of Dungeons & Dragons’ greatest heroes, drow ranger Drizzt Do’Urden, in the thrilling first adventure in The Dark Elf Trilogy.As the third son of Mother Malice and weaponmaster Zaknafein, Drizzt Do’Urden must be sacrificed to Lolth, the evil Spider Queen, per the tradition of their matriarchal drow society. But the unexpected death of his older brother spares young Drizzt—though he is still at the mercy of his abusive sisters. As Drizzt grows older and proves himself to be a formidable warrior at Melee-Magthere Academy, he realizes that his idea of good and evil does not match that of his fellow drow, who show only cruelty to the other creatures of the Underdark. Can Drizzt stay true to himself in a such an unforgiving, unprincipled world?

  • av R A Salvatore
    160,-

    Drizzt Do’Urden fights for survival in the labyrinthine Underdark in the second book of The Dark Elf Trilogy.Ten years have passed since we last saw Drizzt Do’Urden and his magical feline companion, Guenhwyvar—and much has changed. Exiled from Menzoberranzan, the city of his childhood and the hub of drow society, Drizzt now wanders the subterranean maze of the Underdark in search of a new home. But loneliness is not the only thing that preys on Drizzt: His drow enemies, including his own siblings, would like nothing more than to see him dead. With murder on their minds, they begin their own search of the Underdark tunnels, forcing Drizzt to watch his back at every turn.

  • av Davaun Sanders
    196,-

    A father and son team up to compete in an epic Minecraft tournament in this official novel!It’s a dream come true. Every year, only twenty-four kids in the entire state are selected to show off their Minecraft skills in the Southwest Regional Tournament. And Jett Warner just got his invitation.Here’s the catch: Nobody knows the rules ahead of time. Will it be Survival? Creative? A speedrun? Or maybe PVP? The only thing Jett knows is that he’ll need a partner. And he’ll need to expect the unexpected—well, that and a totally sweet all-expenses-paid trip to a mountainside retreat for a week. The winner’s reward? Life-changing. The competition? The best of the best. The partner in his corner? His sister, Dri, a total Minecraft expert. Wait, scratch that—Dri has a fever, and now Jett is going to have to team up with . . . Dad?! Sure, he taught Jett how to play, but that was years ago. And while Jett’s got his eyes on the prize, Dad’s more eager to hike the trails. As the games begin, the rules are revealed, and the twists keep coming. If the Warners want a chance to win, they’ll need to step up and perform as a true team—before their opponents take it all. So sharpen those swords, light your torch, and get ready to play. The Tournament awaits!

  • av Random House Worlds
    270,-

    Step back into Westeros with this brand new coloring book featuring over 75 illustrations of your favorite scenes, characters, and show logos from the hit series House of the Dragon.Long before the Wall fell, the Targaryens reigned with fire and blood. From the conflict between Rhaenyra and Alicent to Daemon burning the Crabfeeder army, explore the reign of the Targaryen Empire in Westeros with the official House of the Dragon coloring book.Featuring over 75 original illustrations and thick paper, this coloring book offers you a way to relive the most dramatic moments from the hugely popular show.

  • av Heather Walter
    326,-

    Mirror, mirror, on the wall, who’s the wickedest of them all? Snow White’s dark queen tells her side of the story in this queer, witchy reimagining of the classic fairy tale from the author of Malice.“An alluring, vengeful origin story that brings tremendous dimension to a classic fairytale.”—Chloe Gong, New York Times bestselling author of Immortal Longings Legends tell of a witch who became a queen—the heartless villain in the story of Snow White.But now the wicked queen is stepping out of Snow White’s shadow to become the heroine of her own legend. Her real “once upon a time” begins when she is just Ayleth, a young witch who lives in the forest with her coven. The witches practice their magic in secret, hiding from the White King and his brutal war against witchcraft. Ayleth, however, faces a war of her own. Her magical gifts have yet to reveal themselves, and as the threat of the Royal Huntsmen intensifies, Ayleth fears she will never become the witch her coven needs. To prove herself, Ayleth sets out on a perilous quest that sends her to the White Palace, a decadent world of drama and deceit. There, Ayleth encounters an unlikely figure from her past: Jacquetta, a witch who once held Ayleth’s heart—and betrayed her. As events at the palace escalate, Ayleth finds herself caught in the web of the White King, whose dark charisma is as dangerous as the sinister force that seems to be haunting the palace—and perhaps even Ayleth herself. With the threat of discovery looming, Ayleth and Jacquetta must set aside the wounds of their past and work together to survive. As she uncovers the secrets of the White Court—and those of her own heart—Ayleth must find the strength to transform into someone she never imagined she could be. A powerful witch, the very wickedest of them all.

  • av Margaret Weis & Tracy Hickman
    290,-

    Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine—desperate to restore her beloved father to life—sets off on a quest to change time.“I love Dragonlance and I love Margaret Weis and Tracy Hickman. Plain and simple. Their books are my favorite fantasy series of all time.”—Joe ManganielloDestina Rosethorn—as her name implies—believes herself to be a favored child of destiny. But when her father dies in the War of the Lance, she watches her carefully constructed world come crashing down. She loses not only her beloved father but also the legacy he has left her: the family lands and castle. To save her father, she hatches a bold plan—to go back in time and prevent his death.First, she has to secure the Device of Time Journeying, last known to be in the possession of the spirited kender Tasslehoff Burrfoot. But to change time, she’ll need another magical artifact—the most powerful and dangerous artifact ever created. Destina’s quest takes her from the dwarven kingdom of Thorbardin to the town of Solace and beyond, setting in motion a chain of disastrous events that threaten to divert the course of the River of Time, alter the past, and forever change the future.

  • av Heather Fawcett
    366,-

    "When mysterious faeries from other realms appear at her university, curmudgeonly professor Emily Wilde must uncover their secrets before it's too late in this second installment of the Emily Wilde series"--

  • av Jaleigh Johnson
    326,-

    Meet the newest Dungeons & Dragons party in the first epic adventure of The Fallbacks. To become renowned adventurers, this party needs to survive their first job. Tessalynde is an ambitious young rogue who dreams of leading Faerûn’s foremost adventuring party. While the crew she’s gathered isn’t the stuff of legend yet, she’s confident her guidance can get them there. The team: Anson, a fighter too stubborn to stay down, even when the odds are stacked against him. Cazrin, a self-taught wizard determined to test her theoretical mettle against the real world. Baldric, a cleric who refuses to tie himself to a single deity when he can trade favors with them all. Lark, a bard with as many secrets as songs. And, of course, Uggie, a monstrous pet otyugh who loves giving hugs and eating trash. Their first job: recovering a mysterious spellbook from a lost temple for a hefty payout. Tess hopes this assignment can turn her group of fledgling freelancers into a true team. But when their client is killed, their coin and his murderer both vanish, leaving the party to take the fall. Stuck with a sentient, bloodthirsty grimoire and pursued by mercenaries and the undead, this is hardly the mission Tess envisioned. Her crew must save the day, get the gold, and clear the party’s name—which they haven’t even agreed upon yet! With the threats against them mounting, a single mistake will see this party over before it even begins. Can this band of mismatched misfits stay together in the face of danger? Or are they bound for ruin?

  • av Jim Davis
    186,-

    "Garfield was born to be wired! Coffee--and lots of it--is the only way to kick-start his day. Got chocolate? He'll binge on that, too. Garfield lovers will get a jolt of joy from this ... collection of comics, guaranteed to boost [their] spirits"--

  • av Robin Hobb
    266,-

    ';A truly extraordinary saga . . . The characterizations are consistently superb, and [Hobb] animates everything with love for and knowledge of the sea.'BooklistAs Bingtown slides toward disaster, clan matriarch Ronica Vestrit, branded a traitor, searches for a way to bring the city's inhabitants together against a momentous threat. Meanwhile, Althea Vestrit, unaware of what has befallen Bingtown and her family, continues her perilous quest to track down and recover her liveship, the Vivacia, from the ruthless pirate Kennit. Bold though it is, Althea's scheme may be in vain. For her beloved Vivacia will face the most terrible confrontation of all as the secret of the liveships is revealed. It is a truth so shattering, it may destroy the Vivacia and all who love her, including Althea's nephew, whose life already hangs in the balance. Praise for Robin Hobb and the Liveship Traders Trilogy ';Fantasy as it ought to be written . . . Robin Hobb's books are diamonds in a sea of zircons.'George R. R. Martin ';A major work of high fantasy, reading like a cross between Tolkien and Patrick O'Brian . . . one of the finest fantasy sagas to bridge the millennium.'Publishers Weekly ';Rich, complex . . . [Hobb's] plotting is complex but tightly controlled, and her descriptive powers match her excellent visual imagination. But her chief virtue is that she delineates character extremely well.'Interzone

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