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  • - Large format edition
    av Dave Morris
    170,-

    Set out on a journey of fabulous adventure in lands beyond the limit of your imagination. Choose for yourself what role to play, where to venture, and what rewards to seek.In CITIES OF GOLD AND GLORY you can sail the high seas to Golnir's distant ports. As a warrior, plunder ancient treasures and do battle with the legions of darkness in the hall of the death-god Nagil. As a spy, penetrate the labyrinth of lies and sinister secrets of the scheming merchants of Metriciens. As a sorcerer, barter in mysteries, spells and ancient lore with the immortal wizard Estragon. Amass wealth, honours and power that will take you on voyages to uncharted regions.Your journeys will bring you foes and friends, danger and triumph, fortune and fame - and more adventures than you have ever dreamed of.Here is role-playing as you've never known it before - in the perilous world of the FABLED LANDS.

  • - Large format edition
    av Jamie Thomson
    176,-

    Set out on a journey of fabulous adventure in lands beyond the limit of your imagination. Choose for yourself what role to play, where to venture, and what rewards to seek.In THE WAR-TORN KINGDOM, revolution rages in Sokara. You can join forces with the king to restore his throne - or look for profit in the pay of the dictator, Grieve Marlock. Use fighting skills or sorcery, bribery or skulduggery to survive the assassins in the city backstreets. Descend to the sewers of Yellowport to defeat the vile rat-king, Skabb. Retrieve the golden net of the gods from the Repulsive Ones deep beneath the sea - and use the rewards of your victories to travel beyond the boundaries of the known world in the world's first open world gamebook saga.Your journeys will bring you foes and friends, danger and triumph, fortune and fame - and more adventures than you ever dreamed of.Role-playing as you've never known it before - in the amazing world of the FABLED LANDS.

  • av Oliver Johnson & Dave Morris
    196,-

    Midwinter's Eve in the year 1000. The Day of Judgement is at hand. This is the moment you have devoted your life to preparing for.Before you lie the ruins of Spyte, the city of magicians which no mortal has entered in over two centuries. The ultimate mysteries of creation were unlocked here. Secrets that could break reality apart and forge a new universe - for good or evil.And in the darkening sky above: five baleful stars, the celestial forms of the True Magi. They mean to reincarnate themselves and rule over a world enslaved.Only you, armed with the Sword of Life, can stop them.* * *Blood Sword can be played either solo or in a team of up to four people, providing the most exciting challenge yet in fantasy adventures, combining the best of role-playing, novels and tabletop games.What reviewers are saying:"A beautifully wrought and utterly fantastic epic quest...""A blast from start from finish.""Easily one of the best gamebooks out there."

  • av Dave Morris
    196,-

  • av Dave Morris & Oliver (German Development Institute) Johnson
    196,-

  • av Dave Morris & Oliver (German Development Institute) Johnson
    180,-

  • av Herbert George Wells
    246,-

    This semi-fictionalized memoir is H G Wells's extraordinarily raw and honest attempt to make sense of the Great War. The best-selling novel of 1916 still resonates powerfully today."At a time of universal barbarism and cruelty, this book is an important and truly humane work." - Maxim Gorky

  • av Paul Gresty
    256,-

    FABLED LANDS is an epic series of interactive books with the scope of a massively multiplayer game world. You can choose to be an explorer, merchant, priest, scholar or soldier of fortune. Buy a ship or a townhouse, join a temple, undertake desperate adventures in the wilderness or embroil yourself in court intrigues and the sudden violence of city backstreets. Undertake missions that will earn you allies and enemies, or stay a free agent and find fortune where you will. A thousand quests await you and every decision is in your hands. Be whoever you choose, go anywhere you please, do anything you want. The only limit is your imagination.* * *SET OUT ON A JOURNEY OF FABULOUS ADVENTURE IN LANDS TO STAGGER YOUR IMAGINATIONEnter THE SERPENT KING'S DOMAIN, a vast jungle forbidden to outsiders. Along these uncharted paths lie a thousand opportunities for adventurers bold enough to seek profit, glory, knowledge or raw power. Defy the ever-vigilant hunters whose traps wait to claim the lives of the unwary. Explore the mysteries of the Plateau of Dragons, high above the forest canopy where no human has ever set foot. Exorcise the ghosts that haunt the creeper-choked city of Tarshesh. And finally confront the immortal Serpent King, living avatar of an ancient god, the deadliest warrior of this mysterious realm.Choose your own destiny - what role to play, where to go, and what to do. Pick from hundreds of quests and encounters. Decide for yourself how to face the snares and dangers of the jungle, and reap the rewards that will carry you on to even greater adventures in the role-playing world of the FABLED LANDS.

  • av Dave Morris
    156,-

    It should have been a simple mission. You were sent to bring back the fabled Eye of the Dragon from the half-submerged ruins of Thalios. But you arrived to find an earlier expedition destroyed, and eerie dwellers of an oceanic realm stalking the ancient avenues. As night falls, you must evade their patrols and link up with the survivors of the expedition. Everything depends on your courage as a Warrior and your skill as a Mage.This is fantasy adventure with a difference: YOU are the hero. A pencil, an eraser and two dice are all you need to embark on your quest. Success and vast riches - or failure and sudden death - will depend on the decisions you make.The Eye of the Dragon is part of the classic Golden Dragon Gamebook series.

  • av Dave Morris
    140,-

    The conclusion to an epic YA fantasy trilogy. In the land of Legend, the five Magi are gathering power. Soon they'll return to the world and only the Sword of Life can stop them. Altor and Caelestis must complete their perilous quest and recover the blade to destroy the last of the true Magi.

  • av Dave Morris
    140,-

    In the land of Legend, the Five Magi are gathering power. Soon they will return to the world. Only one thing can stop them - the Sword of Life. Altor and Caelestis - two unlikely heroes in a time of great conflict. Charged with the quest to recover the magic sword, they travel far into the frozen north to a land ruled by a warlock who has power over dreams. Any who oppose him are cursed with nightmares from which they will never wake. To face him, the two heroes must enter a world of unreality and illusion and somehow return with their minds and souls intact. An epic quest of courage, faith and friendship for middle grade readers and up.

  • av Dave Morris
    136,-

    For centuries the Five Magi have been trapped among the stars, unable to return to the living world. All that time they have been brooding, weaving their plans, and gathering mystical power from the cosmos. Soon they will return and unleash their dark forces in a war to enslave all mankind. Altor, a young warrior monk, is just starting out on life's journey. A dying man charges him with a desperate quest. To prevent the return of the Five Magi, Altor must gather the scattered parts of the Sword of Life and learn how to use it against the greatest evil the world has ever known. Chronicles of the Magi is an epic trilogy combining action, fantasy, and mythology set in the world of Legend and based on the Dragon Warriors and Blood Sword game series.

  • av Dave Morris
    166,-

    Return to the Fabled Lands...Fabled Lands Quests are a series of single-quest interactive gamebooks that you can play as standalone adventures or as part of your ongoing Fabled Lands campaign. Originally published as part of the Fighting Fantasy Gamebooks series, The Keep of the Lich Lord is back in print after twenty years in a completely revised edition with new rules, a new introduction, a host of extras, and all-new sections that make it now a part of the Fabled Lands world.* * *Lord Mortis has risen!Clawing his way back from the grave, the Lich Lord has once again set his sights on conquest. Allying himself with the Reavers of the Unnumbered Isles, he threatens to bring the northern kingdoms under the cruel dominion of his undead armies. They have already taken Bloodrise Keep, a key point in the defence of the islands, and soon nothing will stand between Mortis and the ultimate victory of the zombie horde.A cunning and fearless adventurer is needed for a vital mission to enter Bloodrise Keep and overthrow the evil Lich Lord - an adventurer like you!

  • av Dave Morris
    196,-

  • av Dave Morris
    150,-

    A classic from the heyday of gamebooks, originally published as part of the Golden Dragon series.* * *Far below the lost temple of the ancient god Katak, you and your evil foe Damontir the Mad act out a deadly game. You stalk one another through the silent tunnels where no living thing has trod in centuries, both seeking the priceless gold idol of the flame god.With skill and daring and a little luck, you can overcome the traps and monstrous beings that stand between you and your goal. But then you must face Damontir in a mighty conflict to decide who will emerge victorious into the light of day and who will remain in the silent darkness forever.* * *This is fantasy adventure with a difference: YOU are the hero! A pencil, an eraser and two dice are all you need to embark on your quest. Success and vast riches - or failure and savage death - will depend on the decisions you make.

  • - Without Breaking Britain
    av Jamie Thomson & Dave Morris
    260,-

    You're the British Prime Minister and Brexit is under way. You have just two years to negotiate the unpicking of an alliance that's been built up over four decades. And that's not the only minefield you're going to have to cross. Your cabinet is unruly, your party is splitting itself apart, and the country remains bitterly divided over the whole issue.Can you hang on and bring Britain safely into a post-Brexit harbour? Forge new trade deals around the globe? Juggle popular support at home with the goodwill of your former EU allies? Stop the economy from spiralling down the plughole? And all the while keeping an eye on those Parliamentary colleagues whose knives are ever-ready to plunge into your back?This is an interactive gamebook in which you call all the shots. What could possibly go wrong?* * *"A wholly original approach to the big question of our times, this book educates, entertains, and also achieves the seemingly impossible feat of making you empathise with Theresa May. It reminded me of Yes Minister: it made me laugh, but then it made me think." - Tim Harford, author of The Undercover Economist and presenter of BBC Radio's More or Less.* * *What publishers have to say about Can You Brexit?..."A remarkable feat and a fresh, unique approach.""Brilliant.""Witty.""A terrific concept."Genius... The Yes Minister comparison is spot-on."

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