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Programming 2D Games

Om Programming 2D Games

Most of today¿s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.

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  • Språk:
  • Engelska
  • ISBN:
  • 9781466508682
  • Format:
  • Inbunden
  • Sidor:
  • 440
  • Utgiven:
  • 21. juni 2012
  • Mått:
  • 197x236x27 mm.
  • Vikt:
  • 972 g.
Leveranstid: 2-4 veckor
Förväntad leverans: 22. november 2024

Beskrivning av Programming 2D Games

Most of today¿s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.

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