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3ds Max Basics for Modeling Video Game Assets: Volume 1

- Model a Complete Game Environment and Export to Unity or Other Game Engines

Om 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

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  • Språk:
  • Engelska
  • ISBN:
  • 9781138345065
  • Format:
  • Häftad
  • Sidor:
  • 426
  • Utgiven:
  • 24. april 2019
  • Mått:
  • 253x178x23 mm.
  • Vikt:
  • 936 g.
Leveranstid: 2-4 veckor
Förväntad leverans: 18. december 2024

Beskrivning av 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

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