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Building Interactive Worlds in 3D

- Virtual Sets and Pre-visualization for Games, Film & the Web

Om Building Interactive Worlds in 3D

Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.

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  • Språk:
  • Engelska
  • ISBN:
  • 9780240806228
  • Format:
  • Häftad
  • Sidor:
  • 446
  • Utgiven:
  • 20. april 2005
  • Mått:
  • 246x189x27 mm.
  • Vikt:
  • 1038 g.
Leveranstid: 2-4 veckor
Förväntad leverans: 27. november 2024

Beskrivning av Building Interactive Worlds in 3D

Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.

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