Om Castle Oldskull
Have you ever wanted to create a character on a moment's notice?
Have you ever needed instant inspiration for a new adventurer? Whether you want to play someone entirely new, or instantly replace a vanquished character to keep the action going, the Oldskull Basic Character Gallery is here to serve. You can use this extensive tome to welcome a new player to your table immediately, or to detail any prisoner rescued from a goblin's cave, or to designate a PC's heir, or for solo play, or as an NPC encounter flip-book, or even to make up an NPC wandering party roster in less than 60 seconds. These characters are all designed in accordance with the Moldvay Basic 1981 (B/X) RPG template, so you're ready to go whether you play Basic Fantasy Role-Playing, Holmes Basic, Labyrinth Lord, Mentzer BECMI, Moldvay B/X, Old-School Essentials, Swords & Wizardry, White Box, or any other Basic-compatible game. And every character stat is supported by evocative descriptors, Oldskull lore, and additional role-playing material, which allows you to make direct conversions to any other Fantasy Role-Playing Game system with ease. Each character features a four-page spread: [1] A unique full-color portrait; [2] A front character sheet (with ability scores, intuitive combat matrix, and much more); [3] An obverse character sheet (with equipment, encumbrance, and movement details); and [4] A unique character background story one-sheet, defining each person entirely with adjectives and lore with no game stats whatsoever. This book features 50 fully-detailed and unique characters, 25 male and 25 female, of seven Basic class templates. All of the changeable details and calculations are predetermined, including name, epithets, alignment, race, class, level, ability scores, modifiers, descriptors, prime requisite XP bonus, armor and weaponry, armor class, hit points, saving throws, attack rolls (melee and ranged), languages, abilities, homeland, mythos and deity, background story, social standing, trade skills, coat of arms, personality (role-playing keywords), alphabetized equipment appropriate to class and wealth tier, remaining gold, and pre-calculated encumbrance with movement rate. You can change whatever you need to in your notes, or just play the character straight out of the book with zero complications. This is a perfect example of a "This needs to exist" resource for Game Masters, created out of authorial frustration by the creator of the World of Oldskull campaign. Instead of an incomplete table of cryptic codes, the 4-page spread gives you every single detail that you need. Once you use the Oldskull Basic Character Gallery at your game table, you'll wonder how you ever survived without it! Another fine work from Kent David Kelly and Wonderland Imprints, Only the Finest Works of Fantasy. (210 pages, full color throughout.)
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