Om Faery Wings and Pirate Things
A wager among faeries never bodes well for humanity. Mattrinka Grovyer knows it, yet he finds himself stuck in the midst of faery squabbles. Matt is sure there must be a better way for them to get spices for their cookery than capturing the ten most dangerous pirates alive. But once chosen by a faery, there's not much a man can do about it. Will Matt manage to win Durgum's bet, rid the seas of pirates, open the way for spices inland, and still keep from being turned into a newt?
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