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Game Programming Algorithms and Techniques

- A Platform-Agnostic Approach

Om Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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  • Språk:
  • Engelska
  • ISBN:
  • 9780321940155
  • Format:
  • Häftad
  • Sidor:
  • 352
  • Utgiven:
  • 7. januari 2014
  • Mått:
  • 228x178x20 mm.
  • Vikt:
  • 534 g.
  I lager
Leveranstid: 4-7 vardagar
Förväntad leverans: 4. december 2024

Beskrivning av Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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