Marknadens största urval
Snabb leverans

Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

Om Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

Visa mer
  • Språk:
  • Engelska
  • ISBN:
  • 9783631869871
  • Format:
  • Inbunden
  • Sidor:
  • 130
  • Utgiven:
  • 19. januari 2022
  • Utgåva:
  • Mått:
  • 148x210x0 mm.
  • Vikt:
  • 247 g.
  Fri leverans
Leveranstid: 2-4 veckor
Förväntad leverans: 24. december 2024
Förlängd ångerrätt till 31. januari 2025

Beskrivning av Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

Användarnas betyg av Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education



Hitta liknande böcker
Boken Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education finns i följande kategorier:

Gör som tusentals andra bokälskare

Prenumerera på vårt nyhetsbrev för att få fantastiska erbjudanden och inspiration för din nästa läsning.