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Mathematics for Computer Graphics and Game Programming

- A Self-Teaching Introduction

Om Mathematics for Computer Graphics and Game Programming

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.

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  • Språk:
  • Engelska
  • ISBN:
  • 9781683923565
  • Format:
  • Häftad
  • Sidor:
  • 400
  • Utgiven:
  • 22. januari 2019
  • Mått:
  • 231x178x23 mm.
  • Vikt:
  • 656 g.
  Fri leverans
Leveranstid: 2-4 veckor
Förväntad leverans: 24. mars 2025

Beskrivning av Mathematics for Computer Graphics and Game Programming

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.

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