Om The Dim Continent
The Women of Agben use herbs to heal and enhance only. Yet Marra saw a third use, one with a brew that can detect a prince and a potion to hide a creature’s appearance. A forbidden art being wielded against the throne.
Its source thrives on the Dim Continent.
Journeying with her mentor to this fabled place, Marra stumbles on another secret. Agben includes Terrin females - the same hairy creatures that kidnapped a king. Now the trust binding them together is rapidly corroding.
She doesn’t know Prince Tryst has pursued the traitors to this wild, dangerous land. Or that Drail travels with him, providing gamesmen cover.
In a land of strange beings and dangerous animals, the three friends must again pool their skills. This time not just to save themselves – but to save all their people. The fate of Skullan and Trumen alike hinge on defeating a powerful enemy, with a centuries-old plot.
The final battle looms in the heart of his power – the Dim Continent.
The Legend of The Gamesmen
More than a sport, the gamesmen stand for an idea - that humble men can win the day. That the lowly are not so low, and the least of men may yet succeed. A fable told across the three continents.
This is the tale that launched the legend.
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